System Shock 2 feature

Here is an hour of gameplay from an unofficial port of System Shock 2 in Unreal Engine 5

The Informal Synthetic Orchestra has shared a video, showcasing one hour of gameplay footage from an unofficial port of System Shock 2 in Unreal Engine 5. By using Unreal Engine 5, System Shock 2 can now take advantage of its Lumen tech. As such, there isn’t any baking of lightmaps or manually placed lighting. Instead, the game now uses emissive materials, global/indirect illumination and bounce lighting.

What’s also cool here is that you can play the game from start to finish now. Unfortunately, The Informal Synthetic Orchestra has not released this project to the public. Nevertheless, this extended gameplay video can give you an idea of what you can expect from it.

As The Informal Synthetic Orchestra stated:

“All the levels themselves are a one-click import process. Most of Dark engine’s logic, quirks and all, is implemented now. Level persistence and transitions, links, traps, triggers, questvars, stats and levelling, inventory, signals/responses, PDA, hacking, etc are all working. However, I still haven’t gotten around to any kid of AI yet. I haven’t bought much in the way of animation in from the original game yet, either, as I need to work out the best way to do it. I also need to pull together the separate systems and fix little bugs here and there. Annoyingly, I hadn’t realised until I started recording that I hadn’t re-imported any levels other than medsci1 with the latest importer. Thus, they’re missing cutscenes/apparitions in this video. There are also lots of little quirks here and there that I need to iron out with a little testing.”

Speaking of Unreal Engine 5, we also suggest taking a look at the following videos. Right now, you can download a Superman UE5 Demo, a Halo 3: ODST Remake, and a Spider-Man UE 5 Demo. Moreover, these videos show Star Wars KOTOR and Counter-Strike Global Offensive in UE5. Additionally, you can find a Portal Remake and an NFS3 Remake. And finally, here is a Half Life 2 Fan Remake, an Oblivion fan remake, a Silent Hill fan remake, a World of Warcraft remake, a Skyrim remake, a Grand Theft Auto San Andreas Remake, a Doom 3 Remake, and a Zelda Ocarina of Time UE5 Remake.


More System Shock 2 in Unreal Engine 5

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email