The Elder Scrolls IV Oblivion in Unreal Engine 5

New gameplay videos for The Elder Scrolls IV: Oblivion in Unreal Engine 5

Last month, we shared a video showing The Elder Scrolls IV: Oblivion in Unreal Engine 5. Developed by Greg Coulthard, this project aims to bring Bethesda’s game to the latest version of Unreal Engine. And earlier this month, Greg shared some new gameplay videos from it.

As Greg noted, a lot of work has been done since the last video we shared. The project now has better lighting and NPCs can now look at the player. Furthermore, the textures have been Crazybumped to create specular and roughness masks on the architecture. Not only that, but Greg has added a new town to it.

These three videos showcase Greg’s trip to Chorrol. In these videos, he explores the Prancing Poney Inn, some ancient fort ruins and a farmhouse, as well as the medieval town of Chorrol.

From what we know so far, Greg does not plan to release this project to the public. Still, it’s a pretty cool project and I’m certain that will interest some Oblivion fans.

Enjoy!

Unreal engine 5 Early Access 2 - Oblivion - The road to Chorrol - Part I

Unreal Engine 5 Early Access 2 - Oblivion - The road to Chorrol - Part II

Unreal Engine 5 Early Access 2 - Oblivion - The road to Chorrol - Part III

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email