PlatinumGames has just released The Wonderful 101 Remastered on the PC. However, it appears that the PC version was not that polished when it launched. And, after testing the game, we can confirm that there are some major issues with this PC port that the team has not fixed. Continue reading The Wonderful 101 Remastered PC port is not that great, suffers from major mouse issues
Gaming after Dark is a podcast I put together with Mondo, a mod in our Discord channel. In this episode we cover Halo 2, THPS 1+2, the Unreal Engine tech demo and more.
We had a bit of an audio delay — next episode we’ll switch VOIP providers.
Microsoft and 343 Industries have just released Halo 2 Anniversary Remaster on the PC. Halo 2 Anniversary features new 3D models, a new lighting system, new textures/assets and more. As such, we’ve decided to share some 4K comparison screenshots between the vanilla and the remaster versions. Continue reading Halo 2 Original vs Anniversary Remaster 4K Comparison Screenshots
All in! Games has released the demo of its upcoming hardcore FPP slasher, Ghostrunner. Ghostrunner supports real-time Ray Tracing effects, and – surprisingly enough – the demo has them. As such, we’ve decided to capture some comparison screenshots in order to showcase the visual – and performance – differences between the RTX and the non-RTX versions. Continue reading Ghostrunner Ray Tracing RTX Comparison Screenshots on Ultra Settings
Bethesda has just lifted the review embargo for Doom Eternal, and we can finally share some tech details about it. As such, we are happy to report that Doom Eternal runs silky smooth in 4K and Ultra Nightmare settings on the NVIDIA GeForce RTX2080Ti. Moreover, you can find below all of the PC graphics settings that are available. And yes, as the title suggests, the game uses the Denuvo anti-tamper tech. Continue reading Doom Eternal: Denuvo, Offline Mode, PC Graphics Settings & 4K/Max Settings Performance Impressions
We were initially not planning to have a PC Performance Analysis for Ori and the Will of the Wisps. However, and after numerous reports about its underwhelming Xbox One X performance, we’ve decided to test it on the PC. And, we are happy to report that Ori and the Will of the Wisps runs and looks great on the PC. Continue reading Ori and the Will of the Wisps runs with more than 100fps on the RTX2080Ti in 4K/Max Settings
The latest COD battle royale game, Call of Duty: Warzone, is already available and below you can find some 4K screenshots from the PC version. Naturally, all of the graphics settings were set on Max/Ultra. As such, these screenshots will give you an idea of what you can expect – visually – from this new COD game. Continue reading Call of Duty: Warzone runs with 60fps in 4K/Max Settings on the RTX2080Ti + 4K PC Screenshots
MachineGames and NVIDIA have released a new patch for Wolfenstein Youngblood that adds support for real-time ray tracing effects. MachineGames has used Ray Tracing in order to enhance the game’s reflections. Moreover, the game now support NVIDIA’s DLSS tech. As such, it’s time to benchmark these new effects and see how the game runs. Continue reading Wolfeinsten Youngblood – RTX & DLSS Performance Benchmarks + Screenshots
Indefatigable and NVIDIA have implemented some real-time ray tracing effects to the retro first-person shooter, AMID EVIL. The game now supports RTX for its reflections. Therefore, it’s time to share some screenshots as well as our initial performance impressions. Continue reading AMID EVIL now supports real-time ray tracing effects, drops below 40fps at 1440p on an RTX2080Ti
As we’ve already reported, a “games cracking” group was able to completely remove Denuvo and VMProtect from Assassin’s Creed: Origins. Therefore, we’ve decided to test the UPLAY and the pirated versions in order to see whether these DRMs have any negative effect on the game’s performance. Continue reading Assassin’s Creed: Origins – Denuvo vs Denuvo-free benchmarks – Significantly less stuttering, faster loading