Condemned 2: Bloodshot is a first-person action and survival horror game that came out on Xbox 360 and PlayStation 3 in 2008. Now, while the first Condemned game came out on PC, its sequel was never released on our platform. But now, after 18 whole years, we finally get an unofficial PC port of it.
Condemned 2: Bloodshot has two major pillars: its combat and its investigation system.
Combat focuses on melee weapons. Guns are available, but they are much less common. Even so, they appear more often than they did in the first game.
Players can find melee weapons in many ways. Some are lying on the ground, while others can be pulled from the environment, such as pipes or wooden boards. You can also take weapons from defeated enemies. Enemies can use the same weapons as the player, including guns.
Moreover, blocking is a key part of combat. The player can only take a few hits before dying. A well-timed block stuns an enemy for a moment and creates an opening to attack. Players can also use a quick kick at any time, whether they are holding a weapon or not.
The combat system adds many new features compared to the first game. Players can now fight with their bare fists, throw objects like bricks and bottles, and use many more types of weapons. Melee weapons also wear out and break after repeated use.
The game also includes brutal environmental attacks. You can smash an enemy into a television, push them onto spikes, set them on fire, throw them off a ledge, or use other objects in the environment to finish them.
Players can chain attacks together for extra damage. When the chain meter is full, a special attack can begin. This starts a quick-time event that lets you link several attacks in a row. Regular combos are also available, but taking damage will break the combo.
Firearms work much like they did in the first game. A gun is only useful while it has ammunition, but players can now reload by finding extra ammo. Every gun can also be used as a melee weapon by striking enemies with the butt of the weapon.
As I said, the second pillar of Condemned 2 is its forensic investigation system. Monolith has expanded it, making it much deeper than in the first game.
When players enter a crime scene, they must choose the right forensic tool to collect or study the evidence. After that, they answer simple questions about what they find. For example, they may need to decide how a person died, how blood was spilled, or whether a body was dragged or crawled.
Giving the correct answers unlocks more story details and extra dialogue. It also improves the player’s score at the end of each level. Better scores unlock useful rewards, such as brass knuckles, body armor, and a weapon holster.
Finally, players have four forensic tools to use: a GPS device, a spectrometer, a digital camera, and a UV light.
As with all recompilations, Condemned2Recomp does not contain any in-game assets. This means that you will need a copy of the Xbox 360 version to play it.
You can go ahead and download this unofficial PC port of Condemned 2 from here.
In case you are into projects like these, you can also download the unofficial PC port of Super Mario 64, Mario Kart 64, Crash Team Racing, and Duke Nukem: Zero Hour. You can also play The Legend of Zelda: Ocarina of Time, Majora’s Mask, Perfect Dark, and Jak & Daxter.
And that’s not all of them. We also have the unofficial PC ports of Mario Party 4, Sonic Unleashed, GoldenEye 007, The Legend of Zelda: Twilight Princess, Silent Hill, and Super Smash Bros 64. Last month, we also shared the unofficial PC ports of Gears of War 2. And, earlier this month, we shared the PC ports for Syphon Filter, Diddy Kong Racing, Castlevania: Symphony of the Night, and Pokemon Red, Blue & Yellow.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email