About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Unofficial PC Version of Ninja Gaiden 2 Released

Posted on: 16 Sep 2026

GitHub user “TheSaltTrader” has released an unofficial PC version of Ninja Gaiden 2. The game first came out in 2008 as an Xbox 360 exclusive. Now, 18 years later, PC gamers can finally play it on their PCs without using an emulator.

Fan Is Bringing Halo 5: Guardians’ Single-Player Campaign to PC

Posted on: 16 Sep 2026

Now here is something really cool. GitHub’s ‘danielmccluskey’ is currently working on a project that aims to bring the single-player campaign of Halo 5 to the PC. So, let’s take a look at it.

007 First Light – Path Tracing vs DLSS 5 Comparisons

Posted on: 16 Sep 2026

Yesterday, IO Interactive released the Path Tracing Patch for 007 First Light. We’ve already covered it and shared some benchmarks, which you can find here. However, I’ve also decided to compare its Path Tracing effects with DLSS 5. Can DLSS 5 fill the gap between Path Tracing and Rasterization? And is it heavier than it? … Continue reading 007 First Light – Path Tracing vs DLSS 5 Comparisons

007 First Light Path Tracing Benchmarks & Comparisons

Posted on: 15 Sep 2026

Earlier today, IO Interactive released the Path Tracing Patch for 007 First Light. As such, I’ve decided to benchmark it and compare its visuals against its rasterized version. Can Path Tracing improve the graphics of one of the best rasterized games of 2026? Let’s find out.

Fallout: New Vegas Gets an Online Mod, Now Available for Download

Posted on: 15 Sep 2026

Fall-Net Studios, a team of modders, has just released an online mod for Fallout: New Vegas, called New Vegas: Online. Thanks to this mod, players are able to explore the Mojave, role-play as a Brotherhood member, fight other players, and build their own empire. They can also join an empire created by other players and … Continue reading Fallout: New Vegas Gets an Online Mod, Now Available for Download

New Trailers for Kingmakers & ACE COMBAT 8: WINGS OF THEVE

Posted on: 15 Sep 2026

tinyBuild Games and Bandai Namco have released new trailers for Kingmakers and ACE COMBAT 8: WINGS OF THEVE. As such, I’ve decided to share both of them in one article.

Battlefield 6 Title Update 1.4.3.0 Released – Full Patch Notes

Posted on: 15 Sep 2026

DICE has just released Title Update 1.4.3.0 for Battlefield 6 and shared its full patch notes. So, let’s see what this new update brings to the table.

007 First Light Path Tracing Patch Released + Official Path Tracing PC Requirements

Posted on: 15 Sep 2026

IO Interactive released the Path Tracing Patch and shared the Path Tracing PC Requirements for its latest James Bond game, 007 First Light. This update will allow PC gamers to enjoy 007 First Light with real-time Path Tracing. So, let’s take a look at the new PC specs.

Unofficial PC Version of Super Smash Bros. Melee Released

Posted on: 15 Sep 2026

And here comes another one. Earlier today, we informed you about the unofficial PC version of Lost Odyssey. And now, we have an unofficial PC port of one of the best Nintendo GameCube games, Super Smash Bros. Melee.

Take a Look at The Blood of Dawnwalker With DLSS 5

Posted on: 14 Sep 2026

One of my biggest issues with The Blood of Dawnwalker was its underwhelming visuals. Even though the game uses Unreal Engine 5, it cannot come close to the graphics we’ve seen in other UE5 titles. So, can DLSS 5 improve things? Let’s find out.