During an interview with Bloody-Disgusting, Red Barrels’ co-founder Philippe Morin confirmed that the team is working on Outlast 2. Though Philippe did not reveal much – or what engine the team will use – this is undoubtedly exciting news. Continue reading Red Barrels: “Yes, we are working on Outlast 2”
Category Archives: News
3D Realms Is Back With An Anthology Featuring 32 Historic Games
Five years after shutting its doors, game-industry pioneer 3D Realms is back, including original team members like Scott Miller and Bryan Turner, as well as new additions like CEO Mike Nielsen, with 11 years of experience as CEO and founder of Coolshop.com, the biggest game distributor in Scandinavia, and vice president Frederik Schreiber, CEO of Interceptor Entertainment. Continue reading 3D Realms Is Back With An Anthology Featuring 32 Historic Games
Evolve Alpha PC System Requirements Revealed
2K Games and Turtle Rock Studios have revealed the PC system requirements for the Alpha build version of Evolve that will be launched on October 31st. As the development team noted, these requirements are not the final ones for the full game. Continue reading Evolve Alpha PC System Requirements Revealed
Lords of the Fallen Dev: “Low level APIs Complex Concepts To Grasp, Won’t Bet On Mantle Right Now”
In an interview with our friends over at WorldsFactory, Deck13‘s Michele Giacalone talked a bit about Mantle and DX12. As Michele said, Mantle or low level APIs in general are quite complex concepts to grasp, especially for those without a technical background. Continue reading Lords of the Fallen Dev: “Low level APIs Complex Concepts To Grasp, Won’t Bet On Mantle Right Now”
Rumor: Assassin’s Creed: Unity PC Requirements Revealed, GTX680 Listed As Minimum GPU [UPDATE]
Okay everyone, get ready to cry – or laugh, depends on your mood – with what seem to be the official PC requirements of Assassin’s Creed: Unity. These specs were revealed by intra games, Korean distributor of Ubisoft Korea. And while they could be legit, we are marking this story as a rumor for the time being. Continue reading Rumor: Assassin’s Creed: Unity PC Requirements Revealed, GTX680 Listed As Minimum GPU [UPDATE]
NBA 2K15 – First PC Update Detailed
2K Games has released the first update for the PC version of NBA 2K15. According to the release notes, this update made a number of stability fixes to improve the quality of the MyPARK experience, and online as a whole. In addition, it comes with various fixes that most PC gamers will welcome. As always, this update will be auto-downloaded from Steam and you can view its complete changelog below. Continue reading NBA 2K15 – First PC Update Detailed
Motorcycle Club – Arcade-style Motorbike Racing Game – Releases Next Month, Gets New Screenshots
Koch Media and Bigben Interactive have released some new screenshots for their upcoming arcade-style motorbike racing game, Motorcycle Club, and revealed that the game will hit PC next month. Continue reading Motorcycle Club – Arcade-style Motorbike Racing Game – Releases Next Month, Gets New Screenshots
Ryse: Son of Rome – PC Update Enhances Multi-GPU Scaling, Improves GPU performance on NVIDIA cards
Crytek has released a new patch for the PC version of Ryse: Son of Rome that comes with SLI/Crossfire optimization & quality improvements, as well as performance improvements for NVIDIA graphics cards. This update will be auto-downloaded from your Steam client next time you launch it, and below you can read the complete changelog for this latest patch. Continue reading Ryse: Son of Rome – PC Update Enhances Multi-GPU Scaling, Improves GPU performance on NVIDIA cards
Dead Synchronicity To Be Published By Daedalic Entertainment In Early 2015
Daedalic Entertainment and Fictiorama Studios announced a publishing deal for “Dead Synchronicity: Tomorrow comes Today” – Fictiorama’s upcoming 2D dystopian suspense adventure game. Continue reading Dead Synchronicity To Be Published By Daedalic Entertainment In Early 2015
Interstellar Marines – New Content Update Expands Co-op and Singleplayer Gameplay
Zero Point Software today released its first co-op expansion update. Interstellar Marines was launched on Steam’s Early Access on July 2nd, 2013. Since then the developers have released 11 updates and several smaller update fixes. Interstellar Marines is being developed on the Unity 3D engine and is currently in Pre-Alpha. Continue reading Interstellar Marines – New Content Update Expands Co-op and Singleplayer Gameplay