Electronic Arts and Acendant Studios have released a brand new gameplay trailer for Immortals of Aveum. Immortals of Aveum will be using Unreal Engine 5, and this trailer gives us a glimpse at what the developers have managed to create. Continue reading Immortals of Aveum’s latest gameplay trailer gives us a proper glimpse at Unreal Engine 5
Tag Archives: Electronic Arts
Star Wars Jedi Survivor Update 5 released, is 3.2GB in size, full patch notes
Respawn has just released the fifth major update for Star Wars Jedi Survivor. According to the release notes, Patch 5 promises to improve content caching to reduce hitching, as well as to improve thread handling when raytracing is turned off. Continue reading Star Wars Jedi Survivor Update 5 released, is 3.2GB in size, full patch notes
Dead Space Remake gets a 90-minute free trial on PC
Electronic Arts has released a 90-minute free trial for the PC version of Dead Space Remake on Steam. From today until May 29th, PC gamers can download this free trial and get a taste of this third-person horror game. Continue reading Dead Space Remake gets a 90-minute free trial on PC
F1 23 will support Ray Tracing and VR on PC
Codemasters has released the official PC system requirements for F1 23, confirming that this new F1 game will support Ray Tracing and VR on PC. Continue reading F1 23 will support Ray Tracing and VR on PC
Star Wars Jedi: Survivor STILL has traversal & shader compilation stutters
Respawn has just released Patch 4 for Star Wars Jedi: Survivor on PC. However, despite its claims, the game still suffers from both traversal and shader compilation stutters. Continue reading Star Wars Jedi: Survivor STILL has traversal & shader compilation stutters
Star Wars Jedi: Survivor Patch 4 will reduce traversal stutters
Electronic Arts has announced that the fourth major update for Star Wars Jedi: Survivor will release later this week, and Respawn has shared its complete changelog. Continue reading Star Wars Jedi: Survivor Patch 4 will reduce traversal stutters
Battlefield 2042 Update 4.2.1 releases next week and here are its full patch notes
DICE has announced that Update 4.2.1 for Battlefield 2042 will go live next week, and shared its full patch notes. According to the team, this new patch will add realtime vehicle cooldown timers. Continue reading Battlefield 2042 Update 4.2.1 releases next week and here are its full patch notes
Ray Tracing can look atrocious in Star Wars Jedi: Survivor, and you should completely disable it
You know what? I’ve been sitting on this since the game came out. Now as you may have heard, Star Wars Jedi: Survivor can look “amazing” with Ray Tracing. Or at least that’s what some people want to make you believe. The reality is that the Ray Tracing implementation in Star Wars Jedi: Survivor is not that good. In fact, the game can look atrocious with Ray Tracing, and we highly recommend disabling it. Continue reading Ray Tracing can look atrocious in Star Wars Jedi: Survivor, and you should completely disable it
First PC patch released for Star Wars Jedi: Survivor, aiming to improve non-RT performance
Respawn has just released the first PC patch for Star Wars Jedi: Survivor. According to the release notes, this first update aims to improve the game’s performance when not using its Ray Tracing effects. Continue reading First PC patch released for Star Wars Jedi: Survivor, aiming to improve non-RT performance
Star Wars Jedi: Survivor PC Performance Analysis
Last week, EA released Star Wars Jedi: Survivor on PC. Powered by Unreal Engine 4, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Star Wars Jedi: Survivor PC Performance Analysis