The Callisto Protocol will be using Denuvo, PC requirements revealed

KRAFTON and Striking Distance Studios have revealed the official PC system requirements for The Callisto Protocol. In addition, the publisher has updated the game’s Steam store page, revealing that it will be using the Denuvo anti-tamper tech. Continue reading The Callisto Protocol will be using Denuvo, PC requirements revealed

The Witcher 3 Next-Gen will have RTGI, RTAO and Ultra+ Settings on PC

CD Projekt has launched a livestream for The Witcher 3 Next-Gen Update, in which they showcase the game’s Ray Tracing effects. This video can give you an idea of what you can expect from this upcoming next-gen update that will be available to all owners of the base game. Continue reading The Witcher 3 Next-Gen will have RTGI, RTAO and Ultra+ Settings on PC

Leaked video for The Callisto Protocol shows off its first 13 minutes

The Callisto Protocol will release in almost two weeks and a video leaked earlier today, showcasing the game’s first 13 minutes. This is an off-camera video, meaning that it’s potato-quality. Still, some of the game’s fans may find it interesting. Continue reading Leaked video for The Callisto Protocol shows off its first 13 minutes

Gungrave G.O.R.E supports Ray Tracing, NVIDIA DLSS 2 & AMD FSR 2 on PC, suffers from shader compilation stutters

Prime Matter has just released Gungrave G.O.R.E on PC. The game uses Unreal Engine 4 and supports Ray Tracing reflections on PC, alongside NVIDIA DLSS 2 and AMD FSR 2.0. However, the game also suffers from shader compilation stutters. Continue reading Gungrave G.O.R.E supports Ray Tracing, NVIDIA DLSS 2 & AMD FSR 2 on PC, suffers from shader compilation stutters