Tag Archives: The Witcher 3

The Witcher 3 Remastered – Path Tracing vs Ray Tracing With DLSS 5

Last week, CD Projekt RED released the Remastered Update for The Witcher 3: Wild Hunt. This free update adds Path Tracing support on PC. With that in mind, I decided to compare Path Tracing with Ray Tracing using DLSS 5. Can DLSS 5 close the gap between Ray Tracing and Path Tracing? Let’s find out. Continue reading The Witcher 3 Remastered – Path Tracing vs Ray Tracing With DLSS 5 →

The Witcher 3 Remastered – Ray Tracing & Path Tracing Benchmarks

CD Projekt RED has just released The Witcher 3: Wild Hunt Remastered. This is a free update for everyone who owns the Complete Edition, and it adds support for Path Tracing on PC. So, I’ve decided to benchmark both its Path Tracing and Ray Tracing effects. Continue reading The Witcher 3 Remastered – Ray Tracing & Path Tracing Benchmarks →

The Witcher 3 Remastered PC Requirements Revealed for Path Tracing, Ray Tracing and Rasterization

CD Projekt RED has revealed the official PC system requirements for The Witcher 3 Remastered. The requirements cover all graphics modes, from Rasterization to Ray Tracing and Path Tracing. So, let’s take a look at them. Continue reading The Witcher 3 Remastered PC Requirements Revealed for Path Tracing, Ray Tracing and Rasterization →