Tag Archives: Nvidia

NVIDIA GeForce 496.49 WHQL driver is optimized for Forza Horizon 5, Call of Duty: Vanguard & Jurassic World Evolution 2

NVIDIA has released a brand new driver for its graphics cards. According to the green team, the NVIDIA GeForce 496.49 WHQL driver offers optimal performance in Marvel’s Guardians of the Galaxy. Continue reading NVIDIA GeForce 496.49 WHQL driver is optimized for Forza Horizon 5, Call of Duty: Vanguard & Jurassic World Evolution 2

Marvel’s Guardians of the Galaxy Ray Tracing PC Requirements

NVIDIA has just revealed the official Ray Tracing PC requirements for Marvel’s Guardians of the Galaxy. As we’ve already reported, the game will support ray-traced reflections, exclusively on PC. Moreover, it will support NVIDIA’s DLSS tech. Continue reading Marvel’s Guardians of the Galaxy Ray Tracing PC Requirements

NVIDIA GeForce 496.13 WHQL driver released, adds Shader Cache Size setting

NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 496.13 WHQL driver adds a Shader Cache Size setting. By using this setting, players can set the maximum amount of disk space to use for
storing shader compiles. In theory, this could reduce stutters when a game compiles its shaders. Continue reading NVIDIA GeForce 496.13 WHQL driver released, adds Shader Cache Size setting

NVIDIA GeForce 472.12 WHQL driver is optimized for Far Cry 6, Alan Wake Remastered, Diablo II: Resurrected & more

NVIDIA has released a brand new driver for its graphics cards. According to the green team, the NVIDIA GeForce 472.12 WHQL driver is optimized for Far Cry 6, Alan Wake Remastered, Diablo II: Resurrected, Hot Wheels Unleashed, New World, and World War Z: Aftermath. Continue reading NVIDIA GeForce 472.12 WHQL driver is optimized for Far Cry 6, Alan Wake Remastered, Diablo II: Resurrected & more

NVIDIA GeForce 471.68 WHQL driver released, optimized for Back 4 Blood’s Beta & Psychonauts 2

NVIDIA has released a brand new driver for its graphics cards. According to the green team, the NVIDIA GeForce 471.68 WHQL driver offers optimal performance in Psychonauts 2 and Back 4 Blood’s beta. Moreover, it adds support for Naraka: Bladepoint, which utilizes NVIDIA DLSS and NVIDIA Reflex. Continue reading NVIDIA GeForce 471.68 WHQL driver released, optimized for Back 4 Blood’s Beta & Psychonauts 2

NVIDIA GeForce 471.41 WHQL driver released, optimized for Red Dead Redemption 2 & Chernobylite

NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 471.41 WHQL driver offers optimal performance in Red Dead Redemption 2 and Chernobylite. Continue reading NVIDIA GeForce 471.41 WHQL driver released, optimized for Red Dead Redemption 2 & Chernobylite

Rainbow Six Siege uses DLSS 2.2, DLL can be used in older games to reduce artifacts

A few days ago, NVIDIA released the DLSS patch for Tom Clancy’s Rainbow Six Siege. According to numerous reports, that DLSS implementation is great and way better than other DLSS 2.0 games. Thus, some gamers decided to take a look at the DLL file of DLSS and discovered that Rainbow Six Siege uses a new version of DLSS, DLSS 2.2. Continue reading Rainbow Six Siege uses DLSS 2.2, DLL can be used in older games to reduce artifacts

NVIDIA GeForce 466.63 WHQL driver optimized for Sniper Ghost Warrior Contracts 2 & No Man’s Sky DLSS

NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 466.63 WHQL driver offers support for the latest patch for No Man’s Sky which introduces NVIDIA DLSS technology. Continue reading NVIDIA GeForce 466.63 WHQL driver optimized for Sniper Ghost Warrior Contracts 2 & No Man’s Sky DLSS