Adventure Advocate’s Fallen Angel has informed us about Until I Have You; a story-driven, fast-paced, retro-aesthetic platformer that features a Cyberpunk setting. Until I Have You is being made by a single person, and will be released on April 4th on Steam. Continue reading Until I Have You – Story-Driven, Fast-Paced, Retro-Aesthetic Platformer with a Cyberpunk Setting – Releases Next Month
Category Archives: News
NVIDIA GeForce 364.72 WHQL Driver Released – Game-Ready Driver For Oculus Rift & Dark Souls III
NVIDIA has released a new driver for its graphics cards. According to the release notes, this is a game-ready driver for Oculus Rift that releases today. Not only that, but this driver adds an SLI profile for Dark Souls III. Continue reading NVIDIA GeForce 364.72 WHQL Driver Released – Game-Ready Driver For Oculus Rift & Dark Souls III
Watch_Dogs 2 To Be Optimized For AMD’s GPUs, Will Support DX12
It appears that Ubisoft has switched sides and is now working closely with AMD in order to optimize its PC games. During AMD’s Capsaicin event, Ubisoft revealed that AMD’s DirectX support is what makes its future games look better, like the upcoming Watch_Dogs 2. Continue reading Watch_Dogs 2 To Be Optimized For AMD’s GPUs, Will Support DX12
Grand Theft Auto V – Euphoria Ragdoll Overhaul Mod Aims To Improve Physics
Modder ‘MiGGousT’ is currently working on a Euphoria Ragdoll Overhaul mod for Grand Theft Auto V. This mod aims to improve the game’s physics and bring them closer to the standards set by GTA IV (believe it or not, GTA IV had better Euphoria ragdoll physics than GTA V). Continue reading Grand Theft Auto V – Euphoria Ragdoll Overhaul Mod Aims To Improve Physics
Crytek’s Artists Showcase CRYENGINE With New Beautiful Forest Maps
CRYENGINE V is currently available to everyone and Crytek’s artists have been experimenting with it. Crytek’s Lighting Artist, Damian Stempniewski, showcased a Forest map CRYENGINE V mostly for testing overcast lighting with SVOGI. On the other hand, Crytek’s Principal 3D Artist / Principal Environment Artist, Finn Meinert Matthiesen, showcased the Fog Lighting effects of CRYENGINE. Enjoy! Continue reading Crytek’s Artists Showcase CRYENGINE With New Beautiful Forest Maps
Two Worlds III Announced, Two Worlds II Will Receive Engine Update
TopWare Interactive has announced that after selling over ten million units, Reality Pump Studios has officially begun work on the third part of its RPG series, Two Worlds. Two Worlds III is currently in the concept stage and scheduled for development over the next 36 months. Continue reading Two Worlds III Announced, Two Worlds II Will Receive Engine Update
Street Fighter V – March Update To Be Released In Two Drops, First One Coming On March 28th
Capcom has announced that the highly anticipated March update for Street Fighter V will be released in two separate drops. The first drop will be on March 28th and will contain the major fixes that Capcom promised, while Alex (alongside the in-game shop) will be coming in the second drop on March 30th. Continue reading Street Fighter V – March Update To Be Released In Two Drops, First One Coming On March 28th
Gears of War: Ultimate Edition – Third PC Update Detailed, Adds Support For Ultra-wide Resolutions
The Coalition has revealed the release notes for the third PC update of Gears of War: Ultimate Edition. According to the release notes, this patch will add support for ultra-wide resolutions and will feature some adjustments to low (1GB VRAM) texture settings. Continue reading Gears of War: Ultimate Edition – Third PC Update Detailed, Adds Support For Ultra-wide Resolutions
John Carmack Will Receive BAFTA’s Fellowship Award
John Carmack is a man that was criticized by a lot of PC gamers when RAGE was being developed for both PC and consoles. Yes, the man responsible for id Software’s engines did state some bizarre things when X360 and PS3 were out, however we can all agree that he was incredibly influential and that he played a critical role in establishing the PC as a vital gaming platform, especially when it came to first-person shooters. And we are happy to report that John Carmack will receive BAFTA’s greatest honour next month. Continue reading John Carmack Will Receive BAFTA’s Fellowship Award
Frictional Games: SOMA Has Not Made A Profit Yet, Currently Working On Two Different Games
Frictional Games has published a new article on its blog about the present and the future of SOMA, as well as the company itself. According to the indie team, SOMA has not made a profit yet as it has sold 250K units in total on all platforms. Continue reading Frictional Games: SOMA Has Not Made A Profit Yet, Currently Working On Two Different Games