Tag Archives: Rise of the Tomb Raider

ROTTR – Here is yet another 4K comparison screenshot between the PC and the PS4 Pro versions

Two days ago, we shared a 4K comparison screenshot between the PC and the PS4 Pro versions of Rise of the Tomb Raider. And since Square Enix has released another screenshot from the PS4 Pro version, it’s time for another comparison. Continue reading ROTTR – Here is yet another 4K comparison screenshot between the PC and the PS4 Pro versions

Rise of the Tomb Raider – PC versus PS4 Pro 4K Comparison Screenshot

Square Enix released yesterday two screenshots from the PS4 Pro version of Rise of the Tomb Raider. Now we know that a lot of you will be wondering whether the PS4 Pro version is able to match the PC version running in 4K. Thankfully, NeoGAF’s member ‘Wishmaster92‘ has shared a comparison screenshot between the PC and the PS4 Pro versions. Continue reading Rise of the Tomb Raider – PC versus PS4 Pro 4K Comparison Screenshot

Rise of the Tomb Raider – First real crack is now available

Man, what an unexpected turn of events. Yesterday, Denuvo fixed the bypass exploit that allowed PC gamers to run pirated copies of DOOM and other games. That bypass was discovered by Voksi and was based on DOOM’s demo. However, CONSPIR4CY was able to finally crack Denuvo, and has released the first working crack for Rise of the Tomb Raider. Continue reading Rise of the Tomb Raider – First real crack is now available

Just Cause 3, Rise of the Tomb Raider & Inside have been cracked/bypassed

Yesterday, Voksi surprised everyone with his bypass for DOOM. And – as we have guessed – that very same method was in Just Cause 3, Rise of the Tomb Raider and Inside. Yeap, while these are not proper ‘cracks’, they are working methods via which players can play the aforementioned games. Continue reading Just Cause 3, Rise of the Tomb Raider & Inside have been cracked/bypassed

Rise of the Tomb Raider – New patch adds DX12 multi-GPU & Async Compute support

Crystal Dynamics has released a new update for the PC version of Rise of the Tomb Raider that adds DX12 multi-GPU support, as well as utilization of DirectX 12 Asynchronous Compute, on AMD GCN 1.1 GPUs and NVIDIA Pascal-based GPUs, for improved GPU performance. This patch will be auto-downloaded from Steam, and you can read its complete changelog below. Continue reading Rise of the Tomb Raider – New patch adds DX12 multi-GPU & Async Compute support

Rise of the Tomb Raider – Latest Update Adds DirectX 12 Support

Crystal Dynamics and Nixxes have released a new patch for Rise of the Tomb Raider that adds DirectX 12 support to it. In addition, this patch adds a new benchmark to allow easy comparison of performance on different systems, as well as at different graphics settings, and fixes some HBAO+ and other Ambient Occlusion issues. Continue reading Rise of the Tomb Raider – Latest Update Adds DirectX 12 Support

AMD Radeon Software Crimson Edition 16.3 Out, Improves Performance In Gears of War: Ultimate Edition

AMD has released a new driver for its graphics cards. According to its changelog, the AMD Radeon Software Crimson Edition 16.3 improves performance in Rise of the Tomb Raider and Gears of War: Ultimate Edition, comes with official support for the Vulkan API, and fixes various downclocking issues that have been reported. Continue reading AMD Radeon Software Crimson Edition 16.3 Out, Improves Performance In Gears of War: Ultimate Edition

Rise of the Tomb Raider Was Running in DirectX 12 at Microsoft Xbox Showcase, Patch Incoming

Earlier today, Microsoft released a new set of screenshots for Rise of the Tomb Raider. According to the company, these were from the Windows 10 version of the game. And while this is a hint at the upcoming DX12 patch that has been rumoured for a while, Microsoft went one step further and confirmed that Rise of the Tomb Raider was running in DX12 at its Xbox Showcase Media Event. Continue reading Rise of the Tomb Raider Was Running in DirectX 12 at Microsoft Xbox Showcase, Patch Incoming

Rise of the Tomb Raider – New Update Adds Stereoscopic 3D Rendering Support

Crystal Dynamics and Nixxes have released a new update for the PC version of Rise of the Tomb Raider. According to the changelog, this update focuses primarily on adding stereoscopic 3D rendering. The game will now support explicit side-by-side rendering for 3D TVs, NVIDIA’s 3D Vision, as well as indows DXGI 1.2 Stereo 3D. This patch will be auto-downloaded from Steam, and you can read its complete changelog below. Continue reading Rise of the Tomb Raider – New Update Adds Stereoscopic 3D Rendering Support