Tag Archives: Nixxes Software

Marvel’s Avengers Patch 1.3.0 released, resolves over 1000 issues, brings CPU performance improvements

Crystal Dynamics, EIDOS Montreal and Nixxes have released a new major update for Marvel’s Avengers. According to the teams, Patch 1.3.0 addresses over 1000 issues. Furthermore, it packs some PC-only enhancements and performance optimizations. Continue reading Marvel’s Avengers Patch 1.3.0 released, resolves over 1000 issues, brings CPU performance improvements

Marvel’s Avengers September 4th Update adds Steam Cloud, fixes crashes, improves stability

Nixxes has released a brand new update for the PC version of Marvel’s Avengers. According to the release notes, the September 4th update finally enables Steam Cloud, allowing players to easily synchronize their save-games between multiple PCs. Continue reading Marvel’s Avengers September 4th Update adds Steam Cloud, fixes crashes, improves stability

Marvel’s Avengers PC Performance Analysis

Marvel’s Avengers releases later today on the PC. Nixxes Software has been handling the PC version and, surprisingly enough, Intel has helped develop PC-exclusive graphics improvements. Square Enix has provided us with a review code so it’s time to benchmark this game and see how it performs on the PC platform. Continue reading Marvel’s Avengers PC Performance Analysis

Intel helped develop PC-exclusive graphics improvements for Marvel’s Avengers

It appears that Intel teamed up with Square Enix’s Crystal Dynamics game studio to optimize the graphics for the upcoming Marvel’s Avengers PC game. Thus, Intel is Crystal Dynamics’ exclusive CPU partner. Continue reading Intel helped develop PC-exclusive graphics improvements for Marvel’s Avengers

Here is a video for Marvel’s Avengers, featuring Chris Evans, Chris Hemsworth & Scarlett Johansson

It’s no secret that a lot of Marvel fans are disappointed with the new faces of all their beloved heroes in Marvel’s Avengers. But what if Crystal Dynamics’ upcoming title had the original cast? Well, we can get a glimpse of such a thing thanks to this deepfake video from BabyZone. Continue reading Here is a video for Marvel’s Avengers, featuring Chris Evans, Chris Hemsworth & Scarlett Johansson

Marvel’s Avengers will get a 18GB Day-1 Update, and here is what it will do

Marvel’s Avengers releases on September 4th and Square Enix revealed that the game will receive a massive 18GB Day-1 Update. According to the team, this update will be applied automatically to the game. This basically means that this patch will be part of the final digital version that will be available on Steam. Continue reading Marvel’s Avengers will get a 18GB Day-1 Update, and here is what it will do

Marvel’s Avengers Beta cannot run on NVIDIA RTX2080Ti with 4K/60fps even on Low Settings

The Open Beta phase for Marvel’s Avengers has been launched and PC gamers can finally test this game before purchasing it. And while Nixxes Software has released a performance update for it, the game still suffers from major optimization issues. Continue reading Marvel’s Avengers Beta cannot run on NVIDIA RTX2080Ti with 4K/60fps even on Low Settings

Shadow of the Tomb Raider RTX patch available for download, adds real-time ray tracing and DLSS

And the time has finally come. Nixxes has released the highly anticipated RTX patch for Shadow of the Tomb Raider that adds real-time ray tracing, as well as support for Deep Learning Super Sampling (DLSS). Continue reading Shadow of the Tomb Raider RTX patch available for download, adds real-time ray tracing and DLSS

Shadow of the Tomb Raider will get DLSS support alongside the real-time ray tracing effects

Back in August 2018, NVIDIA and Nixxes Software showcased the real-time ray tracing effects for Shadow of the Tomb Raider. Unfortunately, though, those RTX effects had a huge impact, resulting in really underwhelming performance and while the game has been released, there is no word yet on when these effects will be available to players.  Continue reading Shadow of the Tomb Raider will get DLSS support alongside the real-time ray tracing effects