Tag Archives: EIDOS Montreal

Marvel’s Guardians of the Galaxy Review: A Charming Delight

Coming off the Marvel’s Avengers disaster, I expected Marvel’s Guardians of the Galaxy to be another big letdown. Instead, I was delighted by Guardian’s endearing cast, excellent storytelling, and ample charm. Quite simply, it’s a breezy good time that everyone is better off having experienced. Continue reading Marvel’s Guardians of the Galaxy Review: A Charming Delight

Shadow of the Tomb Raider December 16th Update improves ray-traced shadows

EIDOS Montreal and Crystal Dynamics have released a brand new update for the PC version of Shadow of the Tomb Raider. According to the release notes, the December 16th Update improves the look of raytraced shadows on High or Ultra settings. Continue reading Shadow of the Tomb Raider December 16th Update improves ray-traced shadows

Latest Marvel’s Guardians of the Galaxy PC Patch brings Ray Tracing improvements, fixes crashes

EIDOS Montreal has released a brand new PC patch for Marvel’s Guardians of the Galaxy. According to the release notes, this update brings numerous Ray Tracing improvements, and fixes a number of crashes. Continue reading Latest Marvel’s Guardians of the Galaxy PC Patch brings Ray Tracing improvements, fixes crashes

Latest Marvel’s Guardians of the Galaxy PC Update brings graphics memory improvements, fixes numerous bugs

EIDOS Montreal has released a new patch for the PC version of Marvel’s Guardians of the Galaxy. According to the release notes, PC patch 2980512 brings some graphics memory improvements which may reduce stall issues on some setups. Continue reading Latest Marvel’s Guardians of the Galaxy PC Update brings graphics memory improvements, fixes numerous bugs

Marvel’s Guardians of the Galaxy is completely broken on NVIDIA’s Maxwell GPUs & AMD’s latest drivers

Square Enix has just released Marvel’s Guardians of the Galaxy and it appears that the game is completely unplayable on NVIDIA’s Maxwell GPUs. Not only that, but the game has major graphical issues/glitches on AMD’s latest drivers. Continue reading Marvel’s Guardians of the Galaxy is completely broken on NVIDIA’s Maxwell GPUs & AMD’s latest drivers

Marvel’s Guardians of the Galaxy – Ray Tracing & DLSS Benchmarks

Marvel’s Guardians of the Galaxy releases later today and NVIDIA has provided us with a review code for it. As such, and before publishing our PC Performance Analysis, we’ve decided to share some Ray Tracing and DLSS benchmarks. Continue reading Marvel’s Guardians of the Galaxy – Ray Tracing & DLSS Benchmarks

Marvel’s Guardians of the Galaxy Ray Tracing PC Requirements

NVIDIA has just revealed the official Ray Tracing PC requirements for Marvel’s Guardians of the Galaxy. As we’ve already reported, the game will support ray-traced reflections, exclusively on PC. Moreover, it will support NVIDIA’s DLSS tech. Continue reading Marvel’s Guardians of the Galaxy Ray Tracing PC Requirements

New Marvel’s Guardians of the Galaxy RTX Gameplay Footage

EIDOS Montreal has released a new video for Marvel’s Guardians of the Galaxy that features some new RTX gameplay footage. EIDOS Montreal is using Ray Tracing in order to enhance the game’s reflections, and this footage can give you a glimpse at these ray-traced reflections. Continue reading New Marvel’s Guardians of the Galaxy RTX Gameplay Footage