Crystal Dynamics and EIDOS Montreal have shared a new video for Shadow of the Tomb Raider, showcasing two unused gameplay mechanics. Continue reading New Shadow of the Tomb Raider video shows two unused gameplay mechanics
Tag Archives: EIDOS Montreal
Marvel’s Guardians of the Galaxy Review: A Charming Delight
Coming off the Marvel’s Avengers disaster, I expected Marvel’s Guardians of the Galaxy to be another big letdown. Instead, I was delighted by Guardian’s endearing cast, excellent storytelling, and ample charm. Quite simply, it’s a breezy good time that everyone is better off having experienced. Continue reading Marvel’s Guardians of the Galaxy Review: A Charming Delight
Shadow of the Tomb Raider December 16th Update improves ray-traced shadows
EIDOS Montreal and Crystal Dynamics have released a brand new update for the PC version of Shadow of the Tomb Raider. According to the release notes, the December 16th Update improves the look of raytraced shadows on High or Ultra settings. Continue reading Shadow of the Tomb Raider December 16th Update improves ray-traced shadows
Latest Marvel’s Guardians of the Galaxy PC Patch brings Ray Tracing improvements, fixes crashes
EIDOS Montreal has released a brand new PC patch for Marvel’s Guardians of the Galaxy. According to the release notes, this update brings numerous Ray Tracing improvements, and fixes a number of crashes. Continue reading Latest Marvel’s Guardians of the Galaxy PC Patch brings Ray Tracing improvements, fixes crashes
Latest Marvel’s Guardians of the Galaxy PC Update brings graphics memory improvements, fixes numerous bugs
EIDOS Montreal has released a new patch for the PC version of Marvel’s Guardians of the Galaxy. According to the release notes, PC patch 2980512 brings some graphics memory improvements which may reduce stall issues on some setups. Continue reading Latest Marvel’s Guardians of the Galaxy PC Update brings graphics memory improvements, fixes numerous bugs
Marvel’s Guardians of the Galaxy PC Performance Analysis
Marvel’s Guardians of the Galaxy is the latest game from the studio behind the latest Deus Ex games, EIDOS Montreal. Powered by the Dawn Engine, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Marvel’s Guardians of the Galaxy PC Performance Analysis
Marvel’s Guardians of the Galaxy is completely broken on NVIDIA’s Maxwell GPUs & AMD’s latest drivers
Square Enix has just released Marvel’s Guardians of the Galaxy and it appears that the game is completely unplayable on NVIDIA’s Maxwell GPUs. Not only that, but the game has major graphical issues/glitches on AMD’s latest drivers. Continue reading Marvel’s Guardians of the Galaxy is completely broken on NVIDIA’s Maxwell GPUs & AMD’s latest drivers
Marvel’s Guardians of the Galaxy – Ray Tracing & DLSS Benchmarks
Marvel’s Guardians of the Galaxy releases later today and NVIDIA has provided us with a review code for it. As such, and before publishing our PC Performance Analysis, we’ve decided to share some Ray Tracing and DLSS benchmarks. Continue reading Marvel’s Guardians of the Galaxy – Ray Tracing & DLSS Benchmarks
Marvel’s Guardians of the Galaxy Ray Tracing PC Requirements
NVIDIA has just revealed the official Ray Tracing PC requirements for Marvel’s Guardians of the Galaxy. As we’ve already reported, the game will support ray-traced reflections, exclusively on PC. Moreover, it will support NVIDIA’s DLSS tech. Continue reading Marvel’s Guardians of the Galaxy Ray Tracing PC Requirements
New Marvel’s Guardians of the Galaxy RTX Gameplay Footage
EIDOS Montreal has released a new video for Marvel’s Guardians of the Galaxy that features some new RTX gameplay footage. EIDOS Montreal is using Ray Tracing in order to enhance the game’s reflections, and this footage can give you a glimpse at these ray-traced reflections. Continue reading New Marvel’s Guardians of the Galaxy RTX Gameplay Footage