Tag Archives: Crystal Dynamics

Tomb Raider: Legacy of Atlantis Gets 30th Anniversary Teaser Video

Amazon Game Studios has released a new trailer for Tomb Raider: Legacy of Atlantis. This trailer shows 1 minute of gameplay footage from this upcoming Tomb Raider game. So, if you’ve been hyped about it, you should check it out. Continue reading Tomb Raider: Legacy of Atlantis Gets 30th Anniversary Teaser Video →

Tomb Raider: Legacy of Atlantis Will Have Denuvo, Gets Official PC Requirements

Amazon Game Studios has confirmed that Tomb Raider: Legacy of Atlantis will use the Denuvo anti-tamper tech. Moreover, the publisher shared the game’s official PC system requirements. So, let’s take a look at them. Continue reading Tomb Raider: Legacy of Atlantis Will Have Denuvo, Gets Official PC Requirements →

The next Tomb Raider is rumored to be open-world, may allow Lara to freely use her motorcycle and parachute

Rumor alert everyone. It appears that the next Tomb Raider game will be open-world, and it will take place in India. Moreover, it is said to feature vast sceneries, free use of the motorcycle, parachute, and Lara’s common traversal methods. Continue reading The next Tomb Raider is rumored to be open-world, may allow Lara to freely use her motorcycle and parachute →

Here’s your first look at Lara Croft from the new Unreal Engine 5-powered Tomb Raider game

Crystal Dynamics has released a new artwork for its upcoming Unreal Engine 5-powered Tomb Raider game. This artwork gives us a glimpse at the re-designed model for Lara Croft. So, go ahead and take a look at it. Continue reading Here’s your first look at Lara Croft from the new Unreal Engine 5-powered Tomb Raider game →

Shadow of the Tomb Raider is the first game that supports Intel’s XeSS

Nixxes Software has released a new patch for Shadow of the Tomb Raider that adds XeSS graphics support for DX12-compatible systems. As such, Shadow of the Tomb Raider is the first game that supports Intel’s upscaling tech. Continue reading Shadow of the Tomb Raider is the first game that supports Intel’s XeSS →