Here is what Halo Infinite could have looked like as a Nintendo 64 game

Now here is something really cool. YouTube’s ‘Hoolopee’ has shared a video, showcasing what a Nintendo 64 version of Halo Infinite could have looked like. This video basically mixes the gameplay elements of Halo Infinite with Super Mario 64, and looks actually retro-cool. Continue reading Here is what Halo Infinite could have looked like as a Nintendo 64 game →

Intel’s Alder Lake-S and Alder Lake-P CPU lineup’s full configurations have been leaked, CPU, GPU and PCH info

Back in July, Intel confirmed that its next-gen 10nm ‘Alder Lake’ CPU lineup will launch in the second half of 2021. Intel has also confirmed that the next-gen Alder Lake-S CPUs will use a new Hybrid Core/Atom processor architecture. Continue reading Intel’s Alder Lake-S and Alder Lake-P CPU lineup’s full configurations have been leaked, CPU, GPU and PCH info →

Guerilla Games on Horizon Zero Dawn PC: “Some animations are 30fps, Anisotropic Filtering not working, stutters on some systems”

Guerilla Games has issued an official statement about the issues that will plague the PC version of Horizon Zero Dawn at launch. According to the team, some of the game’s animation will be locked at 30fps. Moreover, PC gamers may experience some stuttering issues in specific PC configurations. Continue reading Guerilla Games on Horizon Zero Dawn PC: “Some animations are 30fps, Anisotropic Filtering not working, stutters on some systems” →

Star Citizen Alpha 3.10 released, improves gameplay mechanics, combat tools, planet tech & more

Cloud Imperium has announced the release of Star Citizen Alpha 3.10: Flight & Fight. According to the team, this new alpha introduces an array of new and improved gameplay mechanics, combat tools, vehicles, planet tech improvements, and more. Continue reading Star Citizen Alpha 3.10 released, improves gameplay mechanics, combat tools, planet tech & more →