As we’ve already reported, Star Wars Jedi: Survivor is a really CPU-heavy game due to its optimization issues. And, as we suggested, NVIDIA’s DLSS 3 would potentially do wonders on this game. And we were right as PureDark has shared a video, showcasing a WIP version of a DLSS 3 Frame Generation Mod for it. Continue reading Star Wars Jedi: Survivor DLSS 3 Frame Generation Mod Showcased
Category Archives: Video-News
Here’s how Dead Island 2’s in-game environments fare against their real-life locations
YouTube’s “ElAnalistaDeBits” has shared a comparison video between Dead Island 2’s environments and their real-life locations. This video will give you a glimpse at how close to the real-world locations Dead Island 2’s environments actually are. Continue reading Here’s how Dead Island 2’s in-game environments fare against their real-life locations
Layers of Fear gets Official Unreal Engine 5 Tech Showcase Video
Bloober Team has released an official Unreal Engine 5 Tech Showcase video for Layers of Fear. This video showcases some of the game’s environments, and it will give you a glimpse at what the developers are able to create with Epic’s latest game engine. Continue reading Layers of Fear gets Official Unreal Engine 5 Tech Showcase Video
First gameplay trailer released for Flashback 2
Microids has just released the first gameplay trailer for its upcoming sequel to a classic action platformer, Flashback. Developed by the game original creator Paul Cuisset, in collaboration with Microids Lyon/Paris studios, Flashback 2 promises to offer an experience faithful to the Flashback universe. Continue reading First gameplay trailer released for Flashback 2
Ray Tracing Trailer released for The Lord of the Rings: Gollum
NVIDIA and Daedalic Entertainment have released a Ray Tracing trailer for The Lord of the Rings: Gollum. According to the devs, the game will feature ray-traced reflections and shadows. Continue reading Ray Tracing Trailer released for The Lord of the Rings: Gollum
New Yuzu EA version improves performance by 50% in The Legend of Zelda: Breath of the Wild, Super Mario Odyssey and more
The team behind the amazing Nintendo Switch emulator, Yuzu, has released a new Early Access version of it. According to the release notes, build 3527 can improve performance by 50% in games like The Legend of Zelda: Breath of the Wild, Super Mario Odyssey and Xenoblade 3. Continue reading New Yuzu EA version improves performance by 50% in The Legend of Zelda: Breath of the Wild, Super Mario Odyssey and more
Take a look at a true scale recreation of Skyrim’s Whiterun in Unreal Engine 5
Leo Torres has shared a video in which he recreated Skyrim’s Whiterun in Unreal Engine 5, using Nanite and Lumen. Now what’s cool about this recreation is that Torres has remade Whiterun at a more realistic and lore-accurate scale. Continue reading Take a look at a true scale recreation of Skyrim’s Whiterun in Unreal Engine 5
First official trailer for the Unreal Engine 5-powered body-cam FPS, Unrecord
Developer DRAMA has just released the first official gameplay trailer for their upcoming Unreal Engine 5-powered body-cam FPS, Unrecord. Continue reading First official trailer for the Unreal Engine 5-powered body-cam FPS, Unrecord
First look at The Elder Scrolls V: Skyrim with DLSS 3 Frame Generation
Earlier this month, we informed you about a DLSS 3 Frame Generation that is in development for Elden Ring and Skyrim. And yesterday, PureDark released a video that gives us a glimpse at this DLSS 3 Mod for The Elder Scrolls V: Skyrim. Continue reading First look at The Elder Scrolls V: Skyrim with DLSS 3 Frame Generation
Here are STALKER Alpha & Manhunt with RTX Remix Path Tracing
YouTube’s ‘EiermannTelevision’ has shared two videos, showcasing early examples of STALKER Alpha and Manhunt with RTX Remix Path Tracing. In order to add the Path Tracing effects, the YouTuber used the RTX Remix Runtime that NVIDIA recently released. Continue reading Here are STALKER Alpha & Manhunt with RTX Remix Path Tracing