Tag Archives: The Legend of Zelda: Breath of the Wild

The Legend of Zelda: Breath of the Wild Unofficial PC Port Released

And the time has come. The Legend of Zelda: Breath of the Wild and Tears of the Kingdom are the two Zelda games that most PC fans want to play. This was already possible thanks to the Nintendo Switch emulators. But now, PC gamers can play and enjoy Breath of the Wild natively on PC, without the need to use an emulator. Continue reading The Legend of Zelda: Breath of the Wild Unofficial PC Port Released →

The Legend of Zelda: Breath of the Wild Just Got a Must-Have 17GB HD Texture Pack

HDPacks has released a must-have HD Texture Pack for The Legend of Zelda: Breath of the Wild that weighs around 17GB in size. This pack will update all of the game’s textures, and it’s a must for everyone who plans to play it. Continue reading The Legend of Zelda: Breath of the Wild Just Got a Must-Have 17GB HD Texture Pack →

New Yuzu EA version improves performance by 50% in The Legend of Zelda: Breath of the Wild, Super Mario Odyssey and more

The team behind the amazing Nintendo Switch emulator, Yuzu, has released a new Early Access version of it. According to the release notes, build 3527 can improve performance by 50% in games like The Legend of Zelda: Breath of the Wild, Super Mario Odyssey and Xenoblade 3. Continue reading New Yuzu EA version improves performance by 50% in The Legend of Zelda: Breath of the Wild, Super Mario Odyssey and more →

Zelda Breath of the Wild, Kingdom Come Deliverance Beta & Watch Dogs in 8K with Reshade Ray Tracing

Digital Dreams has shared a number of videos last week, showcasing Zelda Breath of the Wild, Kingdom Come Deliverance Beta and Watch Dogs in 8K with Reshade Ray Tracing. Continue reading Zelda Breath of the Wild, Kingdom Come Deliverance Beta & Watch Dogs in 8K with Reshade Ray Tracing →

Zelda Breath of the Wild in 8K with Reshade Ray Tracing is a beauty to behold

Digital Dreams has shared a video, showing The Legend of Zelda: Breath of the Wild in 8K with Reshade Ray Tracing. Digital Dreams used CEMU in order to emulate this game on PC (as Nintendo has not released this game on our platform). In addition, they used a mod that significantly increases the LOD of distant trees. Continue reading Zelda Breath of the Wild in 8K with Reshade Ray Tracing is a beauty to behold →