Tag Archives: Bloober Team

The Medium cannot run with constant 60fps on the RTX3080, even at 1080p/High/RT Off settings

A lot of PC gamers were worried about The Medium the moment Bloober Team revealed its official PC system requirements. After all, and instead of targeting 60fps gaming, those requirements targeted 30fps gaming. And, similar to Bloober’s previous game, Blair Witch, The Medium has major performance/optimization issues on the PC right now. Continue reading The Medium cannot run with constant 60fps on the RTX3080, even at 1080p/High/RT Off settings

The Medium will offer two Ray Tracing modes, will support reflections, RTAO, hybrid translucent & shadows

Bloober Team has detailed all the Ray Tracing effects that The Medium will support on the PC. According to the team, the game will feature ray-traced reflections, ambient occlusion, hybrid translucent, and shadows. Continue reading The Medium will offer two Ray Tracing modes, will support reflections, RTAO, hybrid translucent & shadows