Category Archives: News

NVIDIA officially collaborates with Microsoft for the DirectX Raytracing (DXR) API, first screenshots

As promised, NVIDIA today announced its collaboration with Microsoft for a brand new DirectX API that will allow real-time ray tracing. According to the teams, the DirectX Raytracing (DXR) API will enable straightforward access to real-time ray tracing running on development graphics hardware, and below you can find its first screenshot from Remedy’s Northlight Engine. Continue reading NVIDIA officially collaborates with Microsoft for the DirectX Raytracing (DXR) API, first screenshots

Need for Speed: Payback March update releases tomorrow, full patch release notes unveiled

Electronic Arts and Ghost Games have revealed the full release notes for Need for Speed Payback’s March update. This latest patch for EA’s racing game will be released tomorrow and according to its changelog, it will add Drift Zones, Speed Runs, Speed Traps and Jumps to AllDrive. Continue reading Need for Speed: Payback March update releases tomorrow, full patch release notes unveiled

Epic Games is giving away all the assets of its third-person MOBA game, Paragon, for free

Epic Games has just announced that it is giving away all the assets of its cancelled third-person MOBA game, Paragon, for free to all developers. These assets are currently available for download in the Unreal Engine Marketplace, so be sure to download them right away. Continue reading Epic Games is giving away all the assets of its third-person MOBA game, Paragon, for free

HTC Vive Pro headset releases on April 5th, will be priced at $799, will support 2880×1600 resolution combined

HTC has just announced that its new Vive Pro headset will release next month, on April 5th. The HTC Vive Pro headset will be priced at $799, will support 2880×1600 resolution combined (1440 x 1600 resolution per eye) and will come with built-in headphones. Continue reading HTC Vive Pro headset releases on April 5th, will be priced at $799, will support 2880×1600 resolution combined

Randy Pitchford gives an update on Duke Nukem Forever 2001, may include it in a future Duke Nukem package

Earlier this month, we shared a story about the 2001 version of Duke Nukem Forever. As we reported, Frederik Schreiber, VP at 3DRealms, claimed that this unreleased version was almost 90% complete and feature a different tone and atmosphere than the game we received in 2011. And during the latest episode of the Nerdvana Live Show, Randy Pitchford gave an update on Duke Nukem Forever 2001. Continue reading Randy Pitchford gives an update on Duke Nukem Forever 2001, may include it in a future Duke Nukem package

Sonic Maker will let you create your own Sonic stages and looks awesome, gets first test video

Sonic fans, here is something special for you today. Someone is currently working on a Sonic fan project that will let you create and play your own Sonic retro stages. This project is called Sonic Maker, and in theory it will be similar to Mario Maker. As such, gamers will be able to create their own levels using a lot of the game’s assets. Continue reading Sonic Maker will let you create your own Sonic stages and looks awesome, gets first test video

Resident Evil 4 HD Project adds more dynamic light sources, fixes incorrect lighting

Resident Evil 4 HD is perhaps one of the best projects we’ve ever seen. Created by Albert and Chris, this mod has greatly improved all of the game’s textures and replaced numerous low-poly objects with higher-quality ones. And modder Albert has released some new comparison screenshots, showcasing the new improvements that will be coming in a new version. Continue reading Resident Evil 4 HD Project adds more dynamic light sources, fixes incorrect lighting

This mod significantly improves the ambient occlusion effects in Kingdom Come: Deliverance

Modder ‘bravo16mt’ has released a new mod for Kingdom Come: Deliverance that greatly improves its ambient occlusion effects. This mod, called Ambient Occlusion Fix, makes ambient occlusion more noticeable, thus making most of the environments feel less flat and more realistic. Continue reading This mod significantly improves the ambient occlusion effects in Kingdom Come: Deliverance

Half Life is coming to Unreal Engine 4, first screenshots, first chapter will be fully playable

SilverTM and a team of gamers are currently working on a fan remake of Half Life/Black Mesa in Unreal Engine 4. While the team does not aim to recreate the entire game, it will release a playable version of the game’s first chapter so that everyone can experience it. Continue reading Half Life is coming to Unreal Engine 4, first screenshots, first chapter will be fully playable