Focus Home Interactive announced today that Styx: Master of Shadows will be releasing this October for PC, Xbox One and PS4. In addition, the publisher has released a new gameplay trailer for it that illustrates some of the Goblin’s skills, as he uses his stealth, weaponry, bold moves and smart use of the environment to get rid of the tower’s denizens. Enjoy! Continue reading Styx: Master of Shadows Releases This October, Gets New Trailer
Category Archives: News
Ryse: Son of Rome Coming To PC On October 10th, PC Requirements Revealed, New PC Trailer
Bloody hell, we’re late to the party. Well, no time to apologize for today’s lack of news, so let’s get straight to the point. Crytek has announced that Ryse: Son of Rome will be coming to the PC on October 10th. In addition, the company has revealed the game’s PC system specs that can be viewed below (do note that recommended is for 4K gaming). And if that wasn’t enough, a new trailer from the PC build has just been released. We’ve contacted Crytek and hopefully we’ll have a tech interview for Ryse in the next couple weeks, so stay tuned for more. Enjoy! Continue reading Ryse: Son of Rome Coming To PC On October 10th, PC Requirements Revealed, New PC Trailer
The Dark Phantom Revealed – Third-person Shooter Inspired by Sin City and Constantine
PardisGame Studio has revealed a new third-person shooter that is inspired by Sin City and Constantine, and will be called The Dark Phantom. The Dark Phantom will narrate a neo-noir story enhanced by a marvelous dark and comic style art set in a criminal infested city. Continue reading The Dark Phantom Revealed – Third-person Shooter Inspired by Sin City and Constantine
New DLCs Announced For Payday 2 & Watch_Dogs
Overkill Software and Ubisoft announced today new downloadable content packs for Payday 2 and Watch_Dogs. Watch_Dogs will receive the Bad Blood DLC on September 23rd for season pass holders and September 30th for all other players, while Payday 2 will get the Gage Assault Pack on September 4th. Continue reading New DLCs Announced For Payday 2 & Watch_Dogs
Raven’s Cry – Official PC Requirements Revealed
The official Steam store page for Raven’s Cry has revealed the game’s PC requirements. According to the specs, Raven’s Cry won’t be a demanding title, and will run on a variety of PC systems. PC gamers will need at least a Core2Duo processor with 4GB of RAM and a DX11 GPU. Raven’s Cry hits Steam this October, and you can view the full PC system specs below. Enjoy! Continue reading Raven’s Cry – Official PC Requirements Revealed
Ancient Space Available For Pre-Order, Gets First Gameplay Trailer
Paradox Interactive and CreativeForge Games announced today that Ancient Space is now available for pre-order, and will be released on September 23rd for PC and Mac. In addition, a new gameplay trailer has been released and can be viewed below. Continue reading Ancient Space Available For Pre-Order, Gets First Gameplay Trailer
Titanic: Honor and Glory – Coming To PC, Xbox One & PS4, Gets New Amazing In-Game Footage
We’ve been following this Titanic project for a couple of years. And while this game started as a Cryengine 3 project, the team behind it decided to ditch Crytek’s engine in favor of Unreal Engine 4, and revealed today that it will be coming to PC, Xbox One and PS4. And while there is no ETA as of yet, YouTube’s ‘GhostGamer’ has shared a new video showing some new in-game footage from it. Enjoy! Continue reading Titanic: Honor and Glory – Coming To PC, Xbox One & PS4, Gets New Amazing In-Game Footage
Titanfall – New Update Rolls Out Today, Adds New Mode Without Titans, Introduces Colorblind Options
Titanfall fans rejoice, for a new update is scheduled to go live later today. This new update will add a new game mode – called Pilot Skirmish – in which players will duke it out without those handy Titans, and will introduce three colorblind options. Continue reading Titanfall – New Update Rolls Out Today, Adds New Mode Without Titans, Introduces Colorblind Options
Lichdom: Battlemage – SLI Workaround Found, Offers Great Scaling
Xaviant’s first-person caster has been released and while we are in the middle of our Performance Analysis, we felt the need to share one of our findings. Lichdom: Battlemage is a GPU-bound title and requires a high-end GPU at max settings. Unfortunately the game does not come – at least at this moment – with SLI/Crossfire support, however there is a workaround to this issue. Continue reading Lichdom: Battlemage – SLI Workaround Found, Offers Great Scaling
Unreal Engine 4-powered ‘Caffeine’ Gets Final Pre-Release Demo
Incandescent Imaging’s Dylan has informed us about the release of the final pre-release demo for his upcoming Unreal Engine 4-powered game, Caffeine. As Dylan noted, the purpose of this final demo is to give all of you an early look at the atmosphere, visual style and the beginnings of the narrative. Continue reading Unreal Engine 4-powered ‘Caffeine’ Gets Final Pre-Release Demo