Category Archives: News

Resident Evil 7 – First patch addresses saving game progress and HDR mode issues

Capcom has just released the first PC update for Resident Evil 7. Unfortunately, this patch does not come with any performance improvements or fixes for the stuttering issues that we’ve reported in our PC Performance Analysis. Instead, this first patch addresses two specific issues. Continue reading Resident Evil 7 – First patch addresses saving game progress and HDR mode issues

Pillars of Eternity II: Deadfire officially announced, first screenshots released

Obsidian Entertainment has announced its isometric, party-based role-playing game Pillars of Eternity II: Deadfire; a sequel to the critically-acclaimed Pillars of Eternity. Currently in development for Windows PC, Mac, and Linux, the fan-funding campaign in support of Pillars of Eternity II: Deadfire kicks off today on Fig offering both equity and rewards opportunities, with an overall goal of $1.1M USD, $2.25M being open for equity. Continue reading Pillars of Eternity II: Deadfire officially announced, first screenshots released

Ni no Kuni II: Revenant Kingdom is officially coming to the PC in 2017

Bandai Namco announced today that Ni no Kuni II: REVENANT KINGDOM will be coming to the PC, and will be released alongside the PS4 version (in other words, the game won’t be delayed on the PC). Ni no Kuni II: REVENANT KINGDOM is led by the famous Japanese studio Level-5 and with the participation of the former Studio Ghibli animator Yoshiyuki Momose and music by Joe Hisaishi. Continue reading Ni no Kuni II: Revenant Kingdom is officially coming to the PC in 2017

Marvel and Square Enix announce The Avengers project, developed by Crystal Dynamics & EIDOS Montreal

Marvel and Square Enix announced today a multi-game partnership leading with The Avengers project. In addition, Marvel and Square Enix released a teaser trailer for this new The Avengers game that can be viewed below. Continue reading Marvel and Square Enix announce The Avengers project, developed by Crystal Dynamics & EIDOS Montreal