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Final Fantasy XV – DLSS 23% faster than TAA in 4K, constant 60fps on RTX2080Ti, comparison screenshots

Square Enix has released a new patch for Final Fantasy XV that officially adds support to NVIDIA’s Deep Learning Super Sampling tech. DLSS is basically a re-construction technique that uses the Tensor cores and is said to offer better framerates in 4K. As such, we’ve benchmarked our RTX2080Ti in order to see whether it’s now possible to retain constant 60fps in 4K in this open-world title. Continue reading Final Fantasy XV – DLSS 23% faster than TAA in 4K, constant 60fps on RTX2080Ti, comparison screenshots

Insurgency: Sandstorm has been released, still suffers from minor performance/optimization issues

Focus Home and New World Interactive have just released their multiplayer realistic shooter, Insurgency: Sandstorm. Insurgency: Sandstorm is described as a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay. And while the actual game is cool, especially since there aren’t any realistic tactical shooters left, it still suffers from some performance/optimization issues. Continue reading Insurgency: Sandstorm has been released, still suffers from minor performance/optimization issues

Exclusive details and spectacular screenshots for the HD fan remakes of Mortal Kombat 1, 2 & 3

Back in 2013, we informed you about Mortal Kombat HD: Kommunity; a project that aimed to bring the classic Mortal Kombat games to glorious HD quality. Since then, we shared some screenshots and videos from that project and today we’ve got some exclusive details and screenshots. Continue reading Exclusive details and spectacular screenshots for the HD fan remakes of Mortal Kombat 1, 2 & 3

Benchmarked – Battlefield 5 can be played with 60fps at 1440p with real-time ray tracing RTX effects

As we’ve already reported, the Battlefield 5 Chapter 1: Overture update is currently available for download. DICE and NVIDIA claimed that this patch comes with some impressive performance improvements for the real-time ray tracing RTX effects and as such, we’ve decided to benchmark our RTX2080Ti and see whether the game can be played at 1440p on Ultra settings. Continue reading Benchmarked – Battlefield 5 can be played with 60fps at 1440p with real-time ray tracing RTX effects

Jurassic Park Trespasser fan remake is being developed in Crytek’s CRYENGINE

Trespasser, the Jurassic Park PC first-person action adventure game that relied heavily on physics, has turned 20 years old and in order to celebrate it, we’ve decide to inform you about a fan remake that is being developed in Crytek’s CRYENGINE. Continue reading Jurassic Park Trespasser fan remake is being developed in Crytek’s CRYENGINE

NVIDIA GeForce RTX 2080Ti benchmarked in the ten most demanding PC games

After almost a month, our EVGA GeForce RTX 2080Ti XC has finally arrived. As such, we’ve decided to test the ten most demanding PC games that are currently available and see how this new GPU performs. Now I’m pretty sure that most of you have heard that this GPU targets a 4K/60fps experience, however the following results will undoubtedly surprise you. Continue reading NVIDIA GeForce RTX 2080Ti benchmarked in the ten most demanding PC games

1337d00m lets you experience the classic Doom in true “The Matrix” ASCII mode in Unity Engine

I still consider The Matrix trilogy one of the best trilogies to date. Sure thing, some hate the second movie but if you have any idea of how PCs work – in other words if you are neeeeeeeeeeerds – you can easily understand what The Architect says (which mind you makes perfect sense) and the role of The One in this whole thing. Continue reading 1337d00m lets you experience the classic Doom in true “The Matrix” ASCII mode in Unity Engine

NVIDIA GeForce RTX 2080Ti may be able to run Shadow of the Tomb Raider in 4K on Ultra Settings with 60fps

Shadow of the Tomb Raider releases in a few days and from the looks of it, it will be a demanding title in 4K. Insomnia’s Spartan117 has shared an image from the built-in benchmark in which the NVIDIA GeForce GTX 1080Ti can run the game with an average of 47fps and a minimum of 40fps in 4K on Ultra settings. Continue reading NVIDIA GeForce RTX 2080Ti may be able to run Shadow of the Tomb Raider in 4K on Ultra Settings with 60fps