Tag Archives: Assassin’s Creed: Unity

After 7 whole years, Assassin’s Creed Unity remains a visually impressive PC game

Assassin’s Creed Unity is a game that pushed PS4 and Xbox One to their limits. The game came out in 2014 and showcased some of the best graphics, especially on PC. And today, after seven whole years, the game remains a graphically impressive game on PC in 8K and with Reshade Ray Tracing. Continue reading After 7 whole years, Assassin’s Creed Unity remains a visually impressive PC game

Assassin’s Creed Unity & Black Flag get a must-have LOD Fix Mod

Assassin’s Creed fans, here is something really special for you today.
Guillaume “Skall” Peronnin has just released a must-have mod for both Assassin’s Creed Unity and Assassin’s Creed Black Flag that addresses their LOD issues. Continue reading Assassin’s Creed Unity & Black Flag get a must-have LOD Fix Mod

Assassin’s Creed Unity flooded with positive reviews on Steam

Assassin’s Creed Unity on the Steam store is being bombarded with a barrage of positive reviews to the point where the game’s overall score has been raised. In support of both Ubisoft donating 500K Euros towards the Notre- Dame restoration fund, as well as giving away the game for free until April 25th, gamers everywhere have once again chosen Steam’s review system to make their voices count. Continue reading Assassin’s Creed Unity flooded with positive reviews on Steam

NVIDIA GeForce RTX 2080Ti benchmarked in the ten most demanding PC games

After almost a month, our EVGA GeForce RTX 2080Ti XC has finally arrived. As such, we’ve decided to test the ten most demanding PC games that are currently available and see how this new GPU performs. Now I’m pretty sure that most of you have heard that this GPU targets a 4K/60fps experience, however the following results will undoubtedly surprise you. Continue reading NVIDIA GeForce RTX 2080Ti benchmarked in the ten most demanding PC games

Assassin’s Creed: Origins expected to sell better than Syndicate, Rainbow Six: Siege surpassed 20 million registered players

During its fiscal call, Ubisoft revealed some new details about its current and upcoming titles. According to the French company, Rainbow Six: Siege has surpassed 20 million registered players, and The Crew now has 12 million registered players. Continue reading Assassin’s Creed: Origins expected to sell better than Syndicate, Rainbow Six: Siege surpassed 20 million registered players

Assassin’s Creed: Syndicate Looks Worse Than Unity – Lacks Cloud Shadows, Features Less Crowd

YouTube’s ‘Candyland’ has released a video, showing some of the graphical differences between Assassin’s Creed: Unity and Assassin’s Creed: Syndicate. Unity was criticized for its framerate issues and really high requirements and in order to improve things in Syndicate, Ubisoft decided to remove/reduce a number of effects. Continue reading Assassin’s Creed: Syndicate Looks Worse Than Unity – Lacks Cloud Shadows, Features Less Crowd

Ubisoft Details AnvilNext Improvements – 10X More Objects, “1-2 Orders of magnitude less drawcalls”

During this year’s SIGGRAPH, Ulrich Haar and Sebastian Aaltonen talked about the latest iteration of the AnvilNext Engine that was powering Assassin’s Creed: Unity. According to the devs, AnvilNext was able to push 10X more objects/instances than previous Assassin’s Creed games. Continue reading Ubisoft Details AnvilNext Improvements – 10X More Objects, “1-2 Orders of magnitude less drawcalls”

Ubisoft Montreal Knew That AC: Unity Was Not Ready, Always-Online Had Huge Impact on Performance

Reddit’s member ‘w3r3w0lv33‘ was granted a wish by the Make A Wish Foundation, in order to visit Ubisoft Montreal. That wish was recently fulfilled and w3r3w0lv33 shared some information about the state of Unity at its time of release. Continue reading Ubisoft Montreal Knew That AC: Unity Was Not Ready, Always-Online Had Huge Impact on Performance

Assassin’s Creed: Unity – Patch 5 Now Available On PC, “Physics Reset” Stuttering Still Not Fixed

After slightly delaying it, Ubisoft today released the fifth update for the PC version of Assassin’s Creed: Unity. While the company claimed that this patch would feature a number of PC specific fixes, we can safely report that the annoying ‘physics reset’ stuttering issues that has been plaguing the game from the get-go has not been addressed yet. Not only that, but the promised tessellation effects are nowhere to be found. Continue reading Assassin’s Creed: Unity – Patch 5 Now Available On PC, “Physics Reset” Stuttering Still Not Fixed