The Elder Scrolls V: Skyrim gets a fully voiced DLC-sized mod, heavily inspired by the mechanics of Mass Effect and Dragon Age

Modder ‘TheBawb’ has released a fully voiced DLC-sized mod for Skyrim Special Edition that is heavily inspired by the mechanics of Mass Effect and Dragon Age, called Warden of the Coast. Continue reading The Elder Scrolls V: Skyrim gets a fully voiced DLC-sized mod, heavily inspired by the mechanics of Mass Effect and Dragon Age

First PC patch for The Callisto Protocol fixes shader compilation stutters but does not resolve all of the other optimization issues

Striking Distance Studios has just released the first PC patch for The Callisto Protocol. This first patch completely resolves the game’s shader compilation stutters. Continue reading First PC patch for The Callisto Protocol fixes shader compilation stutters but does not resolve all of the other optimization issues

The Callisto Protocol has shader compilation stutters and optimization issues on PC

KRAFTON has just released The Callisto Protocol on PC, and we have some bad news for all its PC fans. Unfortunately, the game suffers from shader compilation stutters. Not only that, but there are numerous optimization issues currently on PC. Continue reading The Callisto Protocol has shader compilation stutters and optimization issues on PC

The Callisto Protocol – High/Max & Ultra Ray Tracing PC Requirements

KRAFTON and Striking Distance Studios have revealed the High/Max and Ultra/Ray Tracing PC requirements for The Callisto Protocol. Unfortunately, though, the teams did not share the resolution and framerate that these PC specs currently target. Continue reading The Callisto Protocol – High/Max & Ultra Ray Tracing PC Requirements

The Witcher 3 Next-Gen will have Ray Tracing Global Illumination, Reflections, Ambient Occlusion and Shadows on PC

A few days ago, CD Projekt RED detailed the Ray Tracing effects for The Witcher 3 Next-Gen. According to the team, The Witcher 3 Next-Gen will have Ray Tracing for Global Illumination and Ambient Occlusion. However, NVIDIA is also stating that the PC version will also have Ray Tracing for both Reflections and Shadows. Continue reading The Witcher 3 Next-Gen will have Ray Tracing Global Illumination, Reflections, Ambient Occlusion and Shadows on PC