Tag Archives: Fatshark

Warhammer 40K: Darktide will have Ray Tracing for Reflections & Global Illumination

NVIDIA has announced that Warhammer 40K: Darktide will support both DLSS and Ray Tracing. According to the green team, Fatshark will be using Ray Tracing in order to enhance the game’s reflections and global illumination. Moreover, NVIDIA shared the first ray-traced screenshots that you can find below. Continue reading Warhammer 40K: Darktide will have Ray Tracing for Reflections & Global Illumination

Warhammer 40K: Darktide has been delayed until Spring 2022

Fatshark has announced that its 4-player co-op Warhammer game, Warhammer 40K: Darktide, has been delayed until Spring 2022. Fatshark plans to use the extra time to both focus on the level of quality at release, as well as invest in more systems to support Darktide for years to come. Continue reading Warhammer 40K: Darktide has been delayed until Spring 2022