TeaserPlay released a new video, showcasing what a remake of Fallout New Vegas could look like in Unreal Engine 5. In order to create this, TeaserPlay used most of UE5’s tech features. This means that this fan remake uses Lumen, Nanite, Screen Space Ray Tracing and Global Illumination Shader.
As you will see, the end result is quite great. Similarly to the Call of Duty 2 Fan Remake, TeaserPlay have recreated numerous levels from Obsidian’s RPG. And, to be honest, a comparison video (between the original and this fan remake) would make more sense that this showcase video.
The only downside I can find is the shadow pop-ins that occur when the camera is moving. Other than that, everything looks great.
You can also check out TeaserPlay’s previous fan remakes/recreations in Unreal Engine 5. For instance, you can find remakes and concept trailers of Red Dead Revolver, Far Cry 7, Dark Souls 4 and Resident Evil 4 Remake. There are also remakes of Assassin’s Creed Infinity, Silent Hill, Grand Theft Auto Vice City, Grand Theft Auto San Andreas, and Grand Theft Auto III.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”