Tag Archives: Far Cry 4

Far Cry 4 – Patch 1.5 Released – Addresses Stuttering Issues, Adds 21:9 Aspect Ratio Support

Ubisoft has released the latest PC update for Far Cry 4 that supposedly addresses the game’s stuttering issues, as well as a number of graphical issues. And after testing it ourselves, we can confirm that most of the game’s stuttering issues have been fixed. Continue reading Far Cry 4 – Patch 1.5 Released – Addresses Stuttering Issues, Adds 21:9 Aspect Ratio Support

Far Cry 4 – PC Update 1.5 Detailed, Coming Next Week

Ubisoft has announced that the next PC update for Far Cry 4 is coming next week. According to the French company, this update will fix various control and graphic issues, and will add 21:9 aspect ratio support. Here is hoping that the awful negative mouse acceleration will be also fixed with this patch. You can view its complete changelog below. Continue reading Far Cry 4 – PC Update 1.5 Detailed, Coming Next Week

Far Cry 4 – Latest Update Removes Enhanced God-Rays From PS4 Version

Man, it really seems that Ubisoft can’t stop screwing things up. Yesterday, a video came to our attention suggesting that the latest Far Cry 4 update for PS4 removed the God-Ray effects that were previously available to it. Instead of posting this article straight away, we decided to hold our horses until we got confirmation from a number of sources. And today, we can safely say that these effects were indeed removed from it. Continue reading Far Cry 4 – Latest Update Removes Enhanced God-Rays From PS4 Version

Far Cry 4 – Patch 1.4 Is Now Available, Fixes ‘Black Screen’ Issue, Does Not Address SLI Black Shadows

Ubisoft today released the promised 1.4 patch for the PC version of Far Cry 4. According to its changelog, this patch fixes the “black screen” issue caused by certain USB peripherals, as well as the “grey screen” issue some PC players were may have encountered after the Outpost Master Mission. Continue reading Far Cry 4 – Patch 1.4 Is Now Available, Fixes ‘Black Screen’ Issue, Does Not Address SLI Black Shadows

Far Cry 4 – PC Performance Analysis

Let’s get one thing straight; we don’t enjoy or like bashing Ubisoft. Sure thing, the company has made some decisions that puzzled us, but we’re here to judge their games and not their ‘political’ or ‘financial’ decisions. After all, back in 2012 we declared Far Cry 3 as the most optimized game of that year, and last year Splinter Cell: Blacklist was our second most optimized title. So no; we are not hating or bashing Ubisoft – whenever we do – because it’s the cool thing to do. Continue reading Far Cry 4 – PC Performance Analysis

The Crew Gets 101 Trailer, Far Cry 4 Gets Map Editor Trailer

Ubisoft has also released today two new trailers; one for The Crew and the other for Far Cry 4. With the The Crew’s trailer, Ubisoft is bringing us up to speed in this comprehensive look into the game’s world, cars and drivers. On the other hand, Far Cry 4’s trailer is focused on its Map Editor. Using assets from the world of Far Cry 4, you’ll be able to add everything from vehicles to elephants to AI soldiers to weapons. Enjoy! Continue reading The Crew Gets 101 Trailer, Far Cry 4 Gets Map Editor Trailer

NVIDIA GeForce 344.75 WHQL Driver – Optimal For Latest Triple-A Games, Introduces MFAA

As promised, NVIDIA has released a new driver for its graphics cards. According to its release notes, this latest GeForce Game Ready driver provides support for Maxwell’s new Multi-Frame Sampled Anti-Aliasing (MFAA) mode. Continue reading NVIDIA GeForce 344.75 WHQL Driver – Optimal For Latest Triple-A Games, Introduces MFAA