Tag Archives: Bethesda

This mod for Fallout 4 adds several drivable cars

Modder ‘ViciousCeph’ has released a new mod for Fallout 4 that adds several drivable cars. According to the modder, the Vanilla Pickup Truck is the most stable car in this mod and this is the reason why it’s the only car included in the main file. Those who want to experiment though can also try some other cars. Continue reading This mod for Fallout 4 adds several drivable cars →

Fallout 76 now supports higher/unlocked framerates, physics no longer tied to framerate

As we’ve already reported, Bethesda released today the first post-launch update for Fallout 76. Now while the release notes did not mention anything about it, we can confirm that Bethesda has unlocked the framerate, meaning that PC gamers can get higher framerates than 60fps. Continue reading Fallout 76 now supports higher/unlocked framerates, physics no longer tied to framerate →

First Fallout 76 post-launch update released, full patch release notes revealed

Bethesda has released the first post-launch update for Fallout 76. According to the release notes, this first patch addresses several performance issues and resolves hitches during gameplay. Moreover, the game client and servers have received additional stability improvements so theoretically the game should be more stable now. Continue reading First Fallout 76 post-launch update released, full patch release notes revealed →

Fallout 76 First Impressions: Shockingly Fun!

I went into Fallout 76 sure I would hate it. I mean, instead of taking the effort to actually develop a proper story with actual characters, towns, and factions, it seemed like Bethesda just pushed something out with as little work as possible. “Every character is a real person” sounded like marketing garbage and an epic fail. Continue reading Fallout 76 First Impressions: Shockingly Fun! →

Fallout 76 PC Performance Analysis

Fallout 76 is a game that has divided the Fallout fans. On one hand, we have those that wanted an online Fallout experience and on the other hand we have those that want a more traditional single-player experience. Nick will share his First Impressions later today but until then, it’s time to benchmark this latest title and see how it performs on the PC platform. Continue reading Fallout 76 PC Performance Analysis →

Upcoming Fallout 76 patches will add FOV slider and push to talk, will increase stash limit and more

Bethesda has revealed the changes that will be coming via the first post-launch patches for Fallout 76. According to the developers, the first patch for Fallout 76 will be released this Monday and will focus primarily on game performance and stability on all platforms. Moreover, this patch will also come with a list of fixes to quests, UI, C.A.M.P.s, and more. Continue reading Upcoming Fallout 76 patches will add FOV slider and push to talk, will increase stash limit and more →

NVIDIA GeForce RTX2080Ti has no trouble at all running Fallout 76 in 4K with 60fps on Ultra settings

While there is a big controversy surrounding Fallout 76, we are pretty sure that a lot of gamers are interested in it. And since the game has just been officially released on the PC, we’ve purchased a copy – for our PC Performance Analysis purposes – and decided to use our NVIDIA GeForce RTX2080Ti in order to capture some 4K screenshots from it on Ultra settings. Continue reading NVIDIA GeForce RTX2080Ti has no trouble at all running Fallout 76 in 4K with 60fps on Ultra settings →

Bethesda will use an upgraded version of the Creation Engine for The Elder Scrolls 6 and Starfield

I think most of us saw that coming. Even though The Elder Scrolls 6 and Starfield target next-generation platforms, Bethesda will be still using for them the Creation Engine. Of course the publisher stated that it will be an upgraded version however we don’t know whether the big issues that have plagued this engine will be addressed or not. Continue reading Bethesda will use an upgraded version of the Creation Engine for The Elder Scrolls 6 and Starfield →

Bethesda on Fallout 76 FOV slider, ultra-wide monitor, push-to-talk support and more

Bethesda has revealed some new details about Fallout 76. According to the company, the game will support ultra-wide 21:9 monitors via a post launch update and plans to increase the Stash size in the future (at launch the game will support Stash size at 400 weight limit). Continue reading Bethesda on Fallout 76 FOV slider, ultra-wide monitor, push-to-talk support and more →

Fallout 4 Wasteland Illumination Mod adds 1380 lights to 763 light sources in Boston Commonwealth

Modder ‘Thaylar’ has released a new version of his Wasteland Illumination mod for Fallout 4. This mod is described as a street lamp illuminations galore, adding 1380 lights to approximately 763 light sources throughout the Boston Commonwealth. Continue reading Fallout 4 Wasteland Illumination Mod adds 1380 lights to 763 light sources in Boston Commonwealth →