Fallout 76 now supports higher/unlocked framerates, physics no longer tied to framerate


As we’ve already reported, Bethesda released today the first post-launch update for Fallout 76. Now while the release notes did not mention anything about it, we can confirm that Bethesda has unlocked the framerate, meaning that PC gamers can get higher framerates than 60fps.

What’s also cool here is that the physics are no longer tied to the framerate. As such, PC gamers can run the game with 100fps, 120fps, 144fps, 200fps or whatever framerates their systems are capable of.

My guess is that the physics are still locked at 60hz but instead of being tied to the framerate and affecting those with higher refresh rate monitors, they are now calculated by the servers.

Now I’m pretty sure that those with 120hz/144hz monitors will be overjoyed by such a thing. Bethesda has also promised to add support for ultra-wide monitors via a future patch, a push-to-talk functionality, and a FOV slider. So yeah, at least the company is determined to address some of the most annoying PC issues that we’ve mentioned in our PC Performance Analysis article.

So yeah, kudos to Bethesda for unlocking the framerate and here is hoping that – alongside the aforementioned features – there will be even more tech improvements for the PC version of Fallout 76!