SUPER SMASH WARS 3: Return of the Hero Part #1 – A Star Wars / Nintendo-Verse Mashup

Our reader ‘April’ has informed us about the release of the first part for James Farr’s amazing Star Wars / Nintendo-Verse Mashup animated short film, SUPER SMASH WARS 3: Return of the Hero. According to James, the second part will be released next week. Needless to say that this a short film you really have to watch. It’s epic, so go ahead and enjoy it! Continue reading SUPER SMASH WARS 3: Return of the Hero Part #1 – A Star Wars / Nintendo-Verse Mashup →

Dragon Age: Inquisition – New Screenshot Shows Amazing Lighting

It seems that Electronic Arts and Bioware are gearing up for something as they’ve been teasing Dragon Age: Inquisition a lot lately. EA and Bioware have been released a number of in-engine images this past week, and as you’d expect, another one got out a few hours ago. Contrary to the previous ones, this new image shows some amazing lighting effects. Dragon Age: Inquisition is powered by Frostbite 3 and it will be interesting to see whether Bioware’s title will be able to match the visual fidelity of its biggest rival, The Witcher 3. Enjoy! Continue reading Dragon Age: Inquisition – New Screenshot Shows Amazing Lighting →

DooM the Mercenaries Zandronum Released, Ideal For Multiplayer Mode, Supports Co-Op

Cristian Fabian Munoz Isla has informed us about the release of the Zandronum version for his latest Doom mod that blends id Software’s classic FPS with Resident Evil 4’s arcade arena mode. According to Cristian, some bugs have been fixed in this Zandronum version. Moreover, this particular version works wonderfully in co-op mode. Continue reading DooM the Mercenaries Zandronum Released, Ideal For Multiplayer Mode, Supports Co-Op →

Titanfall’s Latest Update Adds Private Matches, Removes Wall-hack Exploit

Respawn Entertainment released today a new update for Titanfall in which the development team added private matches, removed the wall-hack exploit, fixed a number of bugs, made some game balance changes, and introduced party colors. This update will be auto-downloaded and you can view its complete changelog below. Continue reading Titanfall’s Latest Update Adds Private Matches, Removes Wall-hack Exploit →

Road Redemption – Road Rash Spiritual Successor – Alpha Version Out Now

Dark Seas Games released today the alpha version of its spiritual successor to Road Rash, Road Redemption, for all the alpha level backers and above. According to the team, this alpha version is only a small sliver of what will be included in the final version, and represents something like 5% of the content that will be featured in the final experience. Continue reading Road Redemption – Road Rash Spiritual Successor – Alpha Version Out Now →

Watch_Dogs – First PC Trailer Unveiled, Showing Nvidia Features

At long last. Ubisoft has just released the first PC trailer for Watch Dogs, showing off the Nvidia graphical features that will be featured in it. As its description reads, during these last year of development, Ubisoft has been working closely with Nvidia in order to create the most vivid and breath taking Chicago possible for the PC version of Watch_Dogs. Enjoy! Continue reading Watch_Dogs – First PC Trailer Unveiled, Showing Nvidia Features →

CRYENGINE – Destruction Playground Tech Demo Available, Shows Impressive Physics In Real-Time

Remember that amazing video from CRYENGINE that showcased some impressive real-time physics effects? Well, get ready for a treat as YouTube’s member ’18T220′ has released a tech demo based on it. Since this is a demanding tech demo, 18T220 recommends mid/high end PC’s only. In addition, 18T220 has released a new video from this demo that can be viewed below. Continue reading CRYENGINE – Destruction Playground Tech Demo Available, Shows Impressive Physics In Real-Time →

The Witcher 3: Wild Hunt – GDC 2014 Clip Shows Umbra 3 Optimizations

Sid Spyker has shared a video from CD Projekt RED’s GDC 2014 presentation, in which the company showcased a new gameplay section from The Witcher 3: Wild Hunt. This scene was used to show the improvements to the game’s rendering system that have been implemented thanks to Umbra 3’s middleware. This video will not blow you away but since the game is delayed to 2015, it’s something that most of the game’s fans will appreciate. Enjoy! Continue reading The Witcher 3: Wild Hunt – GDC 2014 Clip Shows Umbra 3 Optimizations →