The Witcher 3: Wild Hunt – GDC 2014 Clip Shows Umbra 3 Optimizations

Sid Spyker has shared a video from CD Projekt RED’s GDC 2014 presentation, in which the company showcased a new gameplay section from The Witcher 3: Wild Hunt. This scene was used to show the improvements to the game’s rendering system that have been implemented thanks to Umbra 3’s middleware. This video will not blow you away but since the game is delayed to 2015, it’s something that most of the game’s fans will appreciate. Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email