Category Archives: PC Performance Analyses

Hard Reset PC Performance Analysis

We were really caught off guard by Flying Wild Hog’s first-person shooter. Not only, it’s an old-school FPS that goes against the flow of modern-day’s games, but it’s also one of the most optimized titles we’ve ever played. Hard Reset is a truly PC game, in every possible way and takes advantage of both multicores and SLI/Crossfire. And let us tell you that the scaling is phenomenal. Normally, this would be the first part of our performance analysis – since we are playing a preview build, but Hard Reset is so polished and optimized that there is honestly no need for any other, future analysis. Continue reading Hard Reset PC Performance Analysis

Virtua Tennis 4 PC Performance Analysis

Virtua Tennis has been with us for quite some time. Its debut was on Dreamcast and Arcades and since then, we’ve seen the series coming to almost every major consoles and PC. Virtua Tennis 4 feels like a rehash of 2009’s version with some console-only features – like Move support for PS3 – and a polished World Tour mode. So time to see how the game performs with a modern-day PC. Continue reading Virtua Tennis 4 PC Performance Analysis

Super Street Fighter 4 Arcade Edition PC Performance Analysis

At last, PC gamers can finally enjoy some spectacular fights that will pump up their adrenaline with Capcom’s Super Street Fighter 4 Arcade Edition. Oh yeah, SSF4AE has also been released on the PC and to be honest – and as we’ve said in the past – we knew that it would eventually hit our beloved platform. So time now to see how this little fella performs on a modern-day PC. Continue reading Super Street Fighter 4 Arcade Edition PC Performance Analysis

F.E.A.R. 3 PC Performance Analysis

How can someone start an article about F.E.A.R. 3 and not mention its origins? Few years ago when I was younger, had more hair and was full of ideas and dreams, a new FPS caught my eye. It was F.E.A.R, an FPS that was developed by the talented Monolith team – the same studio that was behind some incredible games like Shogo, No One Lives Forever, Blood and Tron 2.0. F.E.A.R. was meant to be one of the best horror-themed first-person shooters and featured amazing AI, great fire-fights, engrossing story and mind-blowing graphics. It also featured the first slow-mo effect we’ve ever seen in an FPS. It was refreshing, original and scary. It was one of the best games of 2005. Continue reading F.E.A.R. 3 PC Performance Analysis

Hunted: The Demon’s Forge PC Performance Analysis

Earlier this month, Bethesda released inXile’s latest third-person co-op fantasy action RPG, Hunted: The Demon’s Forge. The game is set in a dark fantasy world where players take control of either E’lara, a ranged weapon expert, or Caddoc, a master swordsman. Hunted is powered by Epic’s Unreal Engine 3 so it’s time now to see how it performs with a modern-day PC. Continue reading Hunted: The Demon’s Forge PC Performance Analysis

Alice: Madness Returns PC Performance Analysis

EA has finally released the sequel to one of the greatest third person games. Developed by Amerinan McGee’s team, ‘Alice: Madness Returns’ follows Alice on a journey through a wildly corrupted and shattered Wonderland to uncover the truth behind her haunted past and tortured psyche. Alice’s inner world collapses, Wonderland is in danger and players need to fight their way and ultimately save Wonderland. Continue reading Alice: Madness Returns PC Performance Analysis

Operation Flashpoint: Red River PC Performance Analysis

Codemasters released the latest part of the Operation Flashpoint series, Red River. As with Dragon Rising, Red River is based on the Codies’ in-house engine, the EGO engine. To be more precise, Red River is based on the 2.0 version of EGO engine, the same version that was used in Dirt 3 and will be used in F1 2011. So time to see how well the game performs with a modern-day PC. Continue reading Operation Flashpoint: Red River PC Performance Analysis

Dungeon Siege III PC Performance Analysis

Dungeon Siege III is slated for a European release on June 17th an American release on June 21st. Fans of this action RPG game will be eager to get their hands on it, and since we got our review code, we can offer you a performance analysis. This performance analysis will give you an idea of how the game will perform with your system. Is Obsidian’s latest offer CPU or GPU bound and does it take advantage of multi-GPUs? Let’s find out. Continue reading Dungeon Siege III PC Performance Analysis

Duke Nukem Forever PC Performance Analysis

Most of you pretty much know what happened with Duke Nukem Forever so we won’t discuss extensively its development cycle. For those that don’t, here is how the story goes more or less. 3D Realms developed the PC version with an enhanced Unreal engine and was shut down, about two years ago. After its closure, Triptych Games decided to continue the game’s development and due to their hard work, the PC version of DNF was almost finished. Gearbox Software then stepped in and acquired the game’s rights. With Piranha Games’ help, the company polished, ported the PC version to consoles and added the multiplayer mode. And voila, Duke Nukem is back with us. Continue reading Duke Nukem Forever PC Performance Analysis