Milestone has released the next iteration of its MotoGP series, MotoGP 20. MotoGP 20 uses Unreal Engine 4 so it’s time to benchmark it and see how it performs on the PC platform.
For this PC Performance Analysis, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz, AMD’s Radeon RX580 and RX Vega 64, NVIDIA’s RTX 2080Ti, GTX980Ti and GTX690. We also used Windows 10 64-bit, the GeForce driver 445.87 and the Radeon Software Adrenalin 2020 Edition 20.4.2 drivers. NVIDIA has not added any SLI profile for this game, meaning that our GTX690 performed similarly to a single GTX680.
Milestone has added a respectable amount of graphics settings. PC gamers can adjust the quality of anti-aliasing, textures, anisotropic filtering, shadows and reflections. There are also options for ambient occlusion, depth of field, motion blur, bloom, lens flares and particles effects.
In order to find out how the game scales on multiple CPU threads, we simulated a dual-core, a quad-core and a hexa-core CPU. And, thankfully, MotoGP 20 does not require a powerful CPU for gaming at 100fps. As we can see, our simulated dual-core system (with Hyper Threading enabled) was more than enough to run the game.
MotoGP 20 does not also require a high-end GPU for gaming at 1080p or 1440p. With the exception of our NVIDIA GTX690, all of our other GPUs were able to run the game with 60fps at 1080p/Ultra settings.
At 2560×1440, our three most powerful GPUs were able to offer a smooth gaming experience on Ultra settings. As for 4K, the only GPU that was able to offer a constant 60fps experience was the RTX2080Ti.
Graphics wise, MotoGP 20 looks really dated. The lighting system is not that impressive and the stages all feel similar to what we got in the last couple versions of the MotoGP games. Thankfully, most of the bikers and bikes look great, and there are some cool raindrop effects. Still, MotoGP 20 will not impress anyone in 2020.
In conclusion, MotoGP 20 runs exceptionally well on the PC. PC gamers will not require a high-end PC system in order to enjoy it. We also did not experience any stuttering issues. Unfortunately, though, the game looks average-ish. Similarly to all yearly release, MotoGP 20 shares some graphical similarities with its predecessors. So yeah, make sure to temper your graphical expectations.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”