Stainless has announced that Carmageddon: Reincarnation is now available – in advance of its scheduled Early Access launch date – as part of the “Rewards” package for Backers who part funded the game’s development on Kickstarter. Continue reading Carmageddon: Reincarnation – Available Now To VIP Kickstarter Backers
Category Archives: News
GoldenEye: Source v4.2 SDK 2013 Incoming, Gets A New Fan Trailer
Goldeneye fans, get ready for some amazing news. The team behind the Source freeware MP remake of Rare’s classic console FPS, Goldeneye, is gearing up for a 2014 release and you can view below a fan-made trailer dedicated to it. GoldenEye: Source is a total conversion modification of Half-Life 2, and its SDK 2013 version will be released soon. Enjoy! Continue reading GoldenEye: Source v4.2 SDK 2013 Incoming, Gets A New Fan Trailer
Cliff Bleszinski on Watch Dogs’ Visuals; Next-Gen Version Downgraded Due To Old-Gen Version
Watch Dogs’ visuals seems to be a really hot topic in which Cliff Bleszinski decided to publicly pick a side. According to Bleszinski, the next-gen version of Watch Dogs was downgraded due to the fact that the game is shipping on last-gen consoles too. Continue reading Cliff Bleszinski on Watch Dogs’ Visuals; Next-Gen Version Downgraded Due To Old-Gen Version
Unofficial Xbox One Controller PC Driver Version 1.0 Released
Bad news: Microsoft has not provided any official PC drivers for the Xbox One controller. Amazing news: Lucas Assis has released an unofficial driver that can be downloaded right here, right now. As Lucas said, this driver was created in just under a day and although it works great, it’s not really that easy to install. You can view below the download link as a video tutorial. Enjoy! Continue reading Unofficial Xbox One Controller PC Driver Version 1.0 Released
Star Citizen To Be Powered By The Kythera AI Technology, Will Be Featured In The Dogfighting Module
Moon Collider, the company behind the ground breaking artificial intelligence (AI) system, Kythera, announced today a partnership with Cloud Imperium Games. Today the two companies drew back the curtain on the artificial intelligence underpinning in Star Citizen’s immersive universe. Kythera will be the guiding hand for computer-controlled characters and spacecraft throughout Star Citizen. Continue reading Star Citizen To Be Powered By The Kythera AI Technology, Will Be Featured In The Dogfighting Module
Rumor: New Details About Mirror’s Edge Surface, Targets A 2016 Release
Rocket Chainsaw has uncovered some new information about the new Mirror’s Edge remake that is being developed by DICE. Since Rocket Chainsaw has not provided any evidence – and EA has not commented on this story – yet, we strongly suggest taking everything you are about to read with a grain of salt. Continue reading Rumor: New Details About Mirror’s Edge Surface, Targets A 2016 Release
Hearthstone: Heroes of Warcraft Is Now Available
Blizzard Entertainment today announced that Hearthstone: Heroes of Warcraft, its free-to-play digital card game, is officially out of beta and fully released upon the world. Continue reading Hearthstone: Heroes of Warcraft Is Now Available
Titanfall Has Multi-GPU Issues, Respawn Will Fix Them In An Upcoming Patch, Temp Workaround Found
Titanfall has just been released and it seems there are major issues with the PC version and multi-GPU systems. According to the company, the game does not support multiple GPUs and this issue will be fixed in an upcoming patch. Still, those with more than one GPU can go ahead and take a look at a temp workaround below. Continue reading Titanfall Has Multi-GPU Issues, Respawn Will Fix Them In An Upcoming Patch, Temp Workaround Found
The Witcher 3: Wild Hunt – Pushed Back To February 2015
The Witcher fans, get ready for some bad news. CD Projekt RED has just announced that the game is being pushed back to 2015. According to the team, a few additional months will let them achieve the quality that will satisfy gamers, which is precisely why the game has been delayed. Continue reading The Witcher 3: Wild Hunt – Pushed Back To February 2015
Watch Dogs’ Creative Director: PC Version Better Than E3 2012 Build In Many Regards, NG Close To PC
Watch Dogs’ Creative Director Jonathan Morin has been discussing lately the differences between the PC and the next-gen version of Watch Dogs on Twitter. According to Jonathan, the PC version will feature higher resolution effects (lighting effects, rain simulation, depth of field, particles system) than its next-gen console counterpart. Continue reading Watch Dogs’ Creative Director: PC Version Better Than E3 2012 Build In Many Regards, NG Close To PC