Resident Evil Raccoon City Unreal Engine 5 fan project-fixed

Resident Evil: Raccoon City in Unreal Engine 5 is an interesting open-world project

It’s been a while since our last Unreal Engine 5 fan project, don’t you think? Come on, I know you love them. So, time to fix this with this really cool open-world Resident Evil fan project that will most likely never see the light of day.

Resident Evil: Raccoon City is an Unreal Engine 5 fan project that aims to recreate Raccoon City & the Arklay Forest as an open-world map.

As its creator has pointed out, this isn’t a fan remake of any Resident Evil game. Instead, this project attempts to create a full-sized Raccoon City, which may turn into a free open-world exploration game in the future.

Resident Evil: Raccoon City in Unreal Engine 5 features one million and six hundred thousand square meters for the city, and six million square meters for the Arklay mountains.

It looks cool, so be sure to take a look at it.

Lastly, and speaking of Unreal Engine 5, we suggest taking a look at these other fan remakes. Right now, you can download a Superman UE5 Demo, a Halo 3: ODST Remake, and a Spider-Man UE 5 Demo. Moreover, these videos show Resident EvilStar Wars KOTOR and Counter-Strike Global Offensive in UE5. Additionally, you can find a Portal Remake and an NFS3 Remake. And finally, here are Half Life 2 Fan RemakeWorld of Warcraft remakeGTA San Andreas RemakeDoom 3 RemakeThe Elder Scrolls V: SkyrimGod of War Remake and GTA IV Remake.



John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email