YouTube’s ‘Leo Torres’ has shared a video, showing a remake of Mass Effect’s Omega area in Unreal Engine 5. In order to create this fan remake, Torres used Nanite for the meshes and Lumen for reflections and global illumination.
In case you weren’t aware, Omega is an asteroid space station that players visited in the Mass Effect 3 Omega DLC. As the artist noted, this is a fully dynamic lit scene. As such, it does not contain any light bakes.
What’s also cool here is that alongside the cinematic flythrough, Torres showcased some gameplay sequences. This gameplay footage (which begins at 1:22) will give you a better idea of this fan remake.
As with most fan remakes, Torres does not plan to release this map to the public. Thus, and unfortunately, you cannot experience this Mass Effect fan remake yourselves. Nevertheless, it’s a really cool video.
Speaking of Unreal Engine, we also suggest taking a look at the following videos. There is an awesome Unreal Engine 5 Superman Fan Tech Demo that you must watch. There are also two cool videos showing The Sims 5 and Dragon Age: Inquisition. Let’s also not forget these cool Star Wars KOTOR and Counter-Strike Global Offensive fan remakes. And finally, here is a Half Life 2 Fan Remake, an Oblivion fan remake, a Silent Hill fan remake, a World of Warcraft remake, a Skyrim remake, and a Zelda Ocarina of Time UE5 Remake.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”