Tag Archives: Microsoft

Quantum Break – Ultra Versus Low Comparison Screenshots

Quantum Break has just been released on the PC, and below you can find some comparison screenshots between the game’s Ultra and Low settings. Contrary to other titles, there is a huge difference between these two presets (especially regarding Textures). Ultra screenshots are on the left, whereas Low screenshots are on the right. Enjoy and stay tuned for our PC Performance Analysis! Continue reading Quantum Break – Ultra Versus Low Comparison Screenshots

Quantum Break Treats You Like A Pirate If You Are Not Logged Into Windows Store

Quantum Break has just been released on the PC and from the looks of it, the game treats you like a pirate if you try to play it without being logged into the Windows Store. Not that you really can, but under a number of circumstances you may lose connection to the Windows Store and the anti-piracy DRM may get triggered. Continue reading Quantum Break Treats You Like A Pirate If You Are Not Logged Into Windows Store

Quantum Break – New PC Screenshots Released

Quantum Break releases later today, and Microsoft has revealed three new PC screenshots via its official Windows 10 store page. The PC version of Quantum Break is being developed by Remedy itself, and promises to take advantage of Microsoft’s new API, DX12. The game promises to feature amazing visuals, so it will be interesting to see how it performs on the PC platform. Enjoy! Continue reading Quantum Break – New PC Screenshots Released

Killer Instinct – PC Performance Analysis

Iron Galaxy Studios was the team that ported Batman: Arkham Knight on the PC; a port that was criticized by a lot and forced Rocksteady – post-launch – to work on it in order to offer a better version to PC gamers. Therefore, we were really curious about Killer Instinct PC. Would this fighting game meet the fate of Batman: Arkham Knight or not? Well, time to find out. Continue reading Killer Instinct – PC Performance Analysis

Turn 10: “All of our games are going to be shipping on Windows 10 (PC) and Xbox”

Turn 10, the developers behind Forza, have announced that all of their future games will be shipping on Windows 10 and Xbox. Yeap, this means that all future Forza games will be coming to the PC, something that will be obviously please a lot of PC racing fans. Continue reading Turn 10: “All of our games are going to be shipping on Windows 10 (PC) and Xbox”

Microsoft On UWP Features: VSync, GSync/Freesync, Overlay & Multigpu Support + Win32 Converter

During the Build 2016 event, Microsoft revealed some of the upcoming features for its UWP platform. According to Microsoft, the ability to disable VSync and official support for both GSync and Freesync will be coming in May. Not only that, but Microsoft confirmed that in the future, both overlays and mods will be supported in UWP games. Continue reading Microsoft On UWP Features: VSync, GSync/Freesync, Overlay & Multigpu Support + Win32 Converter

Gears of War: Ultimate Edition – Third PC Update Now Out, Packs Optimizations To Reduce Hitches

The Coalition has released the third PC update for Gears of War: Ultimate Edition. This third patch adds support for ultra-wide resolutions, adds an FPS counter, and features pipeline state object cache optimizations to reduce hitches during level transitions. This update will be auto-downloaded from the Windows 10 store, and you can read the complete changelog below. Continue reading Gears of War: Ultimate Edition – Third PC Update Now Out, Packs Optimizations To Reduce Hitches

Killer Instinct – Framerate Tied To Refresh Rate, Workaround For 60FPS On 120Hz & 144Hz Monitors

Killer Instinct fans, we’ve got some good and some bad news for you today. The good news is that Killer Instinct is finally available on the PC. The bad news is that the game’s framerate is tied to the refresh rate, meaning that it is ultra fast on monitors that run at 120hz or 144hz. Continue reading Killer Instinct – Framerate Tied To Refresh Rate, Workaround For 60FPS On 120Hz & 144Hz Monitors