New Shadow of the Tomb Raider video shows two unused gameplay mechanics

Crystal Dynamics and EIDOS Montreal have shared a new video for Shadow of the Tomb Raider, showcasing two unused gameplay mechanics.

The devs were originally experimenting with a machete for clearing the jungle, and base jumping for quick traversal. Unfortunately, though, they’ve decided to cut these elements from the final game.

To be honest, the use of the machete for clearing the jungle looks pretty dope. So it’s really unfortunate that the final game did not feature it. Nevertheless, it’s really cool witnessing such videos that show the games in their really early development stage.

Before closing, I also suggest watching this video. This video showcases the survival horror prototype version of Tomb Raider 2013.


Shadow of the Tomb Raider Development: Unused Mechanic Exploration