Shadow of the Tomb Raider-new

Shadow of the Tomb Raider December 16th Update improves ray-traced shadows

EIDOS Montreal and Crystal Dynamics have released a brand new update for the PC version of Shadow of the Tomb Raider. According to the release notes, the December 16th Update improves the look of raytraced shadows on High or Ultra settings.

Moreover, this new patch brings a number of AMD FidelityFX CAS fixes. For instance, it fixes an issue with AMD FidelityFX CAS causing interact prompts to flicker on DX12. It also fixes an issue with AMD FidelityFX CAS not working on DX11.

Lastly, the December 16th Patch packs two crash fixes. The patch fixes an issue with SMAA crashing when enabled for some systems. It also fixes an issue with RTX crashing when enabled for some systems.

As always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.

Shadow of the Tomb Raider December 16th Update Release Notes

  • Improved the look of raytraced shadows on High or Ultra settings.
  • Fixed an issue with RTX crashing when enabled for some systems
  • Fixed an issue with AMD FidelityFX CAS causing interact prompts to flicker on DX12
  • Also fixed an issue with AMD FidelityFX CAS not working on DX11
  • Fixed achievements progress not showing
  • Fixed an issue with SMAA crashing when enabled for some systems

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email