First closed beta test for TERA begins this weekend

The first closed beta phase of TERA will be running this weekend. From the 17th to the 19th of February the servers will be online from 3 pm (CEST) until midnight each day for courageous adventurers to walk on the wild side in the world of TERA. It will be the first of five beta tests for all pre-order customers, last year’s beta participants, and the 1,000 selected winners of the early beta registration. Two character slots invite the participants to explore the races of TERA and to prove their skills in thrilling battles up to level 22. For the first time guilds can now fight each other on a PvP server that also offers an outlaw mission in the town Velika to all unfearful adventurers. Continue reading First closed beta test for TERA begins this weekend

Jagged Alliance Online enters Open Beta phase

Jagged Alliance Online, the next part of the legendary turn-based strategy series with a full-fledged multi-player mode, is leaving closed beta testing today. The game’s publisher, gamigo, would like to thank all the testers for the feedback and is now inviting all players to to experience the quality of the thrilling PvE missions and PvP matches first-hand during the open testing phase. Continue reading Jagged Alliance Online enters Open Beta phase

Sid Meier’s Civilization V: Gods & Kings announced and coming in Spring 2012

2K Games has just revealed a new expansion for Civilization V. Sid Meier’s Civilization V: Gods & Kings is the first expansion for 2K Games’ acclaimed strategy game and is currently slated for a late Spring 2012 release. Gods & Kings will add more techs, units, buildings, Wonders, and playable Civilizations. Continue reading Sid Meier’s Civilization V: Gods & Kings announced and coming in Spring 2012

New Wargame: European Escalation screenshots

A week away from its worldwide release, Wargame: European Escalation, the real-time strategy from Eugen Systems (R.U.S.E., Act of War) today released a last series of screenshots. Planned for release on the 23rd of February, Wargame: European Escalation already amazed the many players who pre-ordered it online. Those who pre-purchased it received access to the new multiplayer beta, in order to participate in the very last tests and adjustments of the online network and services of EugenNet.  Continue reading New Wargame: European Escalation screenshots

Battlefield 3 – DICE is working on an improved version of Commo Rose

Remember when everyone was jumping around – prior to Battlefield 3’s release – due to the fact that Commo Rose would be included in it? Oh the joy. Fast forward some months though and we can clearly see that Commo Rose is broken. Not only that, but it seems that it is there only for the sake of being there. In other words, Commo Rose is there in order to satisfy some old fans, and while it does that, it just isn’t useful in its current form. All this could very well change though, as DICE is working on an improved version of it. Continue reading Battlefield 3 – DICE is working on an improved version of Commo Rose

Dear Esther sells 16,000 units on its first day

Experimental indie game Dear Esther recouped its financial backing from Indie Fund in just five and a half hours, soaring to the top of Steam’s sales charts in the process. thechineseroom and Robert Briscoe’s first-person walk-’em-up released yesterday to critical acclaim, picking up glowing reviews from various gaming websites. Continue reading Dear Esther sells 16,000 units on its first day

L.A. Noire PC gets a DX11 Patch

Now here is a nice surprise. A few hours ago, Rockstar released a new patch for the PC version of L.A. Noire. This new patch adds DX11 support to this unique third person adventure game and it improves performance on many Windows Vista and Windows 7 setups using DX11 graphics cards. Unfortunately, DX10 owners won’t be able to take advantage of this new renderer. This update will be auto-downloaded next time you start the Steam client and you can view its complete changelog after the jump. Continue reading L.A. Noire PC gets a DX11 Patch

Assassin’s Creed 3 is under development; coming on October 30

We knew that Ubisoft has been working on the third part of this acclaimed series, but this is the first time they have admitted it. Yeap, Assassin’s Creed 3 is under development. During an Ubisoft financials call, Yves Guillemot has stated that Ubisoft is working on Assassin’s Creed 3 and that it will be the ‘true next generation of both the Assassin’s Creed brand and interactive entertainment/storytelling in general‘ and that the game is slated for an October 30 release. Continue reading Assassin’s Creed 3 is under development; coming on October 30

Mass Effect 3 – Nvidia’s FXAA Overview Video

Our dear friends at EVGA have uploaded a video to showcase Nvidia’s FXAA technology in Mass Effect 3. As we can see, FXAA does a great work at smoothing out the game’s jaggies but introduces a slight blur effect. Those interested in a different method can go ahead and try the SMAA Injector that offers even better results in most games, without blurring the image. We are not certain though if SMAA Injector is compatible with BioWare’s RPG, so use it at your own risk. Enjoy the overview video after the jump. Continue reading Mass Effect 3 – Nvidia’s FXAA Overview Video

GTA IV enters photorealistic levels; new screenshots from custom ENBSeries settings

It’s a fact that GTA IV looks awesome with iCEnhancer 2.0 but what about the good old ENBSeries mods? Can they match Keilany’s work or not? Well, it seems that they can overcome it. Modder ‘onebuck’ has released some screenshots from his ENBSeries settings and some custom car models. These screenies are almost real and nothing can match them. Reflections, shadows, lighting… everything is top notch. The camera angle really helps to give the impression that these are real photos but still, these shots showcase the big difference between current generation consoles and PCs. Will the next-generation consoles offer this kind of image fidelity? We certainly hope so. Enjoy! Continue reading GTA IV enters photorealistic levels; new screenshots from custom ENBSeries settings