Deus Ex: The Fall – First PC Screenshots Unveiled

Square Enix has revealed that first screenshots from the PC version of Deus Ex: The Fall. Unfortunately, the game shows its iOS roots and we were a bit disappointed with the quality of its textures that are currently demonstrated. Moreover, it appears that there is no tessellation support (expect blocky characters). Deus Ex: The Fall is planned for a March 25th release on Steam! Continue reading Deus Ex: The Fall – First PC Screenshots Unveiled

AMD Catalyst 14.2 Beta Released – THIEF Performance Improvements, BF4 Mantle Multi-GPU Support

AMD has released a new set of beta drivers for its graphics cards. According to the release notes, AMD’s Catalyst 14.2 Beta bring performance improvements to THIEF, as well as support for multiple GPUs (up to 4 GPUs) to Battlefield 4. Continue reading AMD Catalyst 14.2 Beta Released – THIEF Performance Improvements, BF4 Mantle Multi-GPU Support

Titanfall Gets A Fan-Made Cinematic 4K Trailer

Titanfall is almost upon us and YouTube’s member ‘Team Retro’ has created a cinematic trailer that can be enjoyed in its 4K glory. Titanfall is scheduled for a March 11th release in North America and March 14th release in Europe. The game has gone Gold, and the size of the PC version will be around 21GB. Enjoy! Continue reading Titanfall Gets A Fan-Made Cinematic 4K Trailer

Battlefield 4 – New PC Update Brings General Stability Improvements, Fixes Sound Loop Bug

DICE has just rolled out a new update for the PC version of Battlefield 4 that brings general stability improvements and fixes that annoying sound loop issue. And while there is no mention of any Mantle improvements, AMD will release today a new set of drivers that might bring an additional performance boost under this API. Continue reading Battlefield 4 – New PC Update Brings General Stability Improvements, Fixes Sound Loop Bug

Overhaul Rambo: The Video Game’s visuals in order to get closer to its official bullshots

While on-rails shooters may not appeal to everyone, we have to agree that everyone was put off by the visuals of the latest Rambo title. Thankfully, gamers can significantly improve the game’s graphics thanks to downsampling and SweetFX, so take a look at what modded Rambo: The Video Game looks like. Continue reading Overhaul Rambo: The Video Game’s visuals in order to get closer to its official bullshots

Vector Thrust Announced – New Arcade Flight Game with Cell-Shaded Visuals

Iceberg Interactive TimeSymmetry officially announced today their arcade flight game with simulation elements called Vector Thrust. Vector Trust is coming Q2 this year to PC on Steam and is described as a fast-paced, cel-shaded, combat flying game that offers an extensive variety of game modes to choose from, with quick, action-oriented instant play, and the option to experience a deep, story-based campaign. Continue reading Vector Thrust Announced – New Arcade Flight Game with Cell-Shaded Visuals

Oxide Games, AMD, and NVIDIA will Present at GDC 2014 the Nitrous Engine and the Future of Real-time Graphics

Oxide Games has announced that it will be partnering with AMD and NVIDIA to examine the future of video games. During GDC 2014, Oxide Games will offer two presentations. The first talk will explain how to get the best use out of AMD’s Mantle API, with explanations of how the Nitrous engine achieves its goals while the second discussion with NVIDIA will explain how modern multi-core CPUs and GPUs open up new ways of designing games for the latest generation of consoles and PCs. Continue reading Oxide Games, AMD, and NVIDIA will Present at GDC 2014 the Nitrous Engine and the Future of Real-time Graphics