Daedalic Entertainment has released a new set of screenshots for its upcoming adventure game, Silence. Silence will feature 3D characters and opulent 2D backgrounds, and promises to offer up to 12 hours of playtime. The game is planned for a Q4 2016 release. Continue reading Silence, new adventure game from Daedalic, gets new beautiful screenshots
Escape from Tarkov – New screenshots released
Battlestate Games has released a new set of screenshots for Escape from Tarkov. Escape from Tarkov is described as a hardcore story-driven MMO featuring elements of FPS and RPG. Escape from Tarkov’s Hazardous Environment Combat Simulator employs a number of custom system modules to create incredibly immersive gameplay. Enjoy! Continue reading Escape from Tarkov – New screenshots released
Battleborn – Major update releases today, adds 3 new Versus maps and brings many re-balance tweaks
Gearbox will release later today a massive new update for Battleborn. According to its changelog, this update brings many re-balance tweaks, adds 3 new Versus maps and 5 new taunt customizations, fixes some issues with the game’s UI, as well as some issues with its matchmaking system. Continue reading Battleborn – Major update releases today, adds 3 new Versus maps and brings many re-balance tweaks
Vikings – Wolves of Midgard announced, first screenshots released
Kalypso Media and Games Farm revealed today Vikings – Wolves of Migard, a bold new IP that will pit Action RPG fanatics against the most legendary of all mythological conflicts: Ragnarok. Continue reading Vikings – Wolves of Midgard announced, first screenshots released
PAC-MAN CHAMPIONSHIP EDITION 2 is coming to the PC this September
Bandai Namco has announced PAC-MAN CHAMPIONSHIP EDITION 2, the highly anticipated sequel to 2007’s smash hit PAC-MAN CHAMPIONSHIP EDITION and it’s follow-up hit from 2010, PAC-MAN CHAMPIONSHIP EDITION DX. PAC-MAN CHAMPIONSHIP EDITION 2 will be available exclusively in digital form and is scheduled to launch in September. Continue reading PAC-MAN CHAMPIONSHIP EDITION 2 is coming to the PC this September
No Man’s Sky – New trailer focuses on the battles and fights that players will engage in
Hello Games has released a new trailer for No Man’s Sky that focuses on the battles and fights that players will engage in. As its description reads, on a planet, players are equipped with a multi-tool to defend against deadly predator creatures and mine resources. Continue reading No Man’s Sky – New trailer focuses on the battles and fights that players will engage in
Gears of War 4 – New gameplay video released, focuses on the campaign mode
Microsoft has released a new gameplay video from the campaign mode of Gears of War 4. In this short gameplay demo of Gears of War 4, JD, Del, Kait and Marcus Fenix are in pursuit of creatures called the Swarm. Continue reading Gears of War 4 – New gameplay video released, focuses on the campaign mode
Life is Strange – Episode 1 will be free for download, starting tomorrow
Square Enix and DONTDOD Entertainment today announced that the first episode of the critically-acclaimed narrative driven game Life is Strange will be available to download for free starting indefinitely from July 21st. Continue reading Life is Strange – Episode 1 will be free for download, starting tomorrow
Futuremark on Async Compute: No vendor specific optimizations, our benchmarks are fair and accurate
Asynchronous Compute is a feature that has been in the spotlight for a while. As we’ve seen, more and more developers are taking advantage of it via their DX12 implementations in their game engines. And from the looks of it, this feature will stay relevant for a very long time. Continue reading Futuremark on Async Compute: No vendor specific optimizations, our benchmarks are fair and accurate
id Software on OpenGL versus DirectX 11 and on why it chose Vulkan over DirectX 12
A couple of weeks ago, we had the pleasure of interviewing id Software’s Tiago Sousa and Axel Gneiting. And as you may have guessed, we asked the team about the advantages of OpenGL over DX11 (and vise versa) and why it chose Vulkan over DX12. Continue reading id Software on OpenGL versus DirectX 11 and on why it chose Vulkan over DirectX 12