Cuisine Royale – Italian Season Gamescom 2018 Hands-on

Battle royale games and modes are popping up everywhere these days. So as you’d expect, I wasn’t interested at all to see another title which could be similar to all of its competitors. But if there is something I learnt all these years is that I should not judge a book by its cover. And I was right not to. Continue reading Cuisine Royale – Italian Season Gamescom 2018 Hands-on →

The Sinking City – Hands-off Gamescom 2018 Preview

I honestly do not know why, but I’m really fascinated by eras I never lived in. Bioshock caught my attention since the first moment I started the game, L.A. Noire was incredible in recreating investigations from the 30s, and Mafia was a masterpieces when it came out. Continue reading The Sinking City – Hands-off Gamescom 2018 Preview →

SEGA Game Gear’s 8-bit Sonic Chaos gets an incredible fan remake, demo available later today [UPDATE: Demo available]

Now here is something really special for all our Sonic fans. A+Start has announced a fan remake of the classic 8-bit SEGA Game Gear Sonic game, Sonic Chaos. Based on the current style of 2D classic Sonic games inspired by Sonic Mania, Sonic Chaos updates the 8 bit visuals of the original and adapts a play style more closely resembling the classic 16-bit games. Continue reading SEGA Game Gear’s 8-bit Sonic Chaos gets an incredible fan remake, demo available later today [UPDATE: Demo available] →

Gaijin’s Enlisted was running with over 90fps in 4K resolution with NVIDIA’s real-time ray tracing effects

While Battlefield 5, Shadow of the Tomb Raider and Metro Exodus target a 1080p resolution when NVIDIA’s real-time ray tracing technology is enabled, Gaijin’s upcoming MMO squad-based shooter, Enlisted, was running in 4K with more than 90fps while using real-time ray tracing global illumination. Continue reading Gaijin’s Enlisted was running with over 90fps in 4K resolution with NVIDIA’s real-time ray tracing effects →

Battlefield 5 was running at 1080p with “rock solid” 60fps with NVIDIA’s real-time ray tracing effects

During a presentation at Gamescom 2018, DICE’s developers confirmed that Battlefield 5 was running with rock solid 60fps at 1080p with NVIDIA’s real-time ray tracing features enabled. This is perhaps the first game that runs at 60fps with NVIDIA’s real-time ray tracing effects as Shadow of the Tomb Raider had major performance issues and Metro Exodus targets 1080p/60fps for its final release. Continue reading Battlefield 5 was running at 1080p with “rock solid” 60fps with NVIDIA’s real-time ray tracing effects →

Metro Exodus targets 1080p at 60fps with NVIDIA’s real-time ray tracing features enabled

4A Games’ rendering programmer Ben Archard has told RPS that Metro Exodus targets 1080p at 60fps with NVIDIA’s real-time ray tracing features enabled. As Archard claimed, 4A Games is well aware that there are three cards that will support RTX (RTX 2070, RTX 2080 and RTX 2080Ti) and they will see what profiles they can get for each. Continue reading Metro Exodus targets 1080p at 60fps with NVIDIA’s real-time ray tracing features enabled →