Earlier today, we shared that the NES emulator, 3dSen, has been fully released. And now, there’s even more good news for our Nintendo fans. A fan-made PC version of the classic Mario Kart 64 has just come out, and you can download it right now.
Titled SpaghettiKart, this PC port is the result of reverse engineering the entire Mario Kart 64 game. What’s crucial here is that SpaghettiKart has clean code. This means that it does not borrow any code line from the original N64 game. As such, the devs can release it to the public (and Nintendo cannot do anything at all to stop it).
Do note that this unofficial PC port of Mario 64 does not feature any game assets. This means that you’ll have to generate the O2R from the ROM yourselves. Right now, SpaghettiKart supports only the US ROM of Mario Kart 64.
In short, this project is similar to the unofficial PC ports of Super Mario 64, Crash Team Racing, The Legend of Zelda: Ocarina of Time, Majora’s Mask, Perfect Dark, Jak & Daxter and Sonic Unleashed.
Right now, it’s not clear if SpaghettiKart works with Mario Kart 64 HD. Mario Kart 64 HD is a mod that adds high-quality textures and updates the characters so they look like the early 3D versions. It makes the game feel like a remaster and is one of the best ways to play Mario Kart 64 on PC. Until SpaghettiKart gets more mods or features, it’s better to stick with Mario Kart 64 HD.
Ideally, I’d love to see some Path Tracing effects alongside an HD Texture Pack and the updated sprites. That would make it the perfect way to enjoy the game in 2025. But right now, it’s not clear if the devs are planning to make that happen.
All in all, this is a cool project. It also opens up the possibilities for PC-only features that were not possible when emulating the game. For instance, it comes with a Track Editor. It also has a Custom Track Importer, Crystal Clear Audio, and Harder CPUs. Plus, there is a Freecam.
You can download this unofficial PC port of Mario Kart 64 from this link. Make sure to also read its installation guide.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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