Call of Duty: Black Ops Cold War has just been released on the PC. For this game, Activision partnered with NVIDIA, and included both DLSS 2.0 and Ray Tracing support in this new COD game. As such, it’s time to benchmark these features and see how its ray-traced version performs. Continue reading Call of Duty Black Ops Cold War – DLSS 2.0 & Ray Tracing Benchmarks
Category Archives: PC Performance Analyses
XIII Remake PC Performance Analysis
Microids has just released a remake of XIII on the PC. Developed by PlayMagic and powered by the Unity Engine, it’s time to benchmark it and see how it performs on the PC platform. Continue reading XIII Remake PC Performance Analysis
Godfall PC Performance Analysis
Godfall is the first next-gen only game that has just been released on the PC. Powered by Unreal Engine 4, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Godfall PC Performance Analysis
Observer System Redux – Ray Tracing Benchmarks & Comparison Screenshots
Bloober Team has just released a new version of >observer_ on Steam. Observer System Redux features Ray Tracing effects, so it’s time to benchmark them and see how demanding they are on the PC. Continue reading Observer System Redux – Ray Tracing Benchmarks & Comparison Screenshots
Yakuza: Like A Dragon PC Performance Analysis
Yakuza: Like A Dragon is the latest Yakuza game that has just been released on the PC. Powered by the Dragon Engine, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Yakuza: Like A Dragon PC Performance Analysis
Assassin’s Creed Valhalla PC Performance Analysis
Assassin’s Creed Valhalla is one of the most anticipated games of 2020. Similarly to all other AC games, Valhalla uses the AnvilNext Engine so it’s time to benchmark it and see how it performs on the PC platform. Continue reading Assassin’s Creed Valhalla PC Performance Analysis
NVIDIA GeForce RTX3090 cannot run Assassin’s Creed Valhalla with 60fps in 4K/Ultra
GameGPU has shared a video, showcasing the performance of the NVIDIA GeForce RTX3090 on the built-in benchmark of Assassin’s Creed Valhalla. And, as we can clearly see, NVIDIA’s most powerful GPU is unable to run this cross-gen game in 4K/Ultra with 60fps. Continue reading NVIDIA GeForce RTX3090 cannot run Assassin’s Creed Valhalla with 60fps in 4K/Ultra
Need for Speed Hot Pursuit Remastered PC Performance Analysis
Electronic Arts has just released Need for Speed Hot Pursuit Remastered on the PC. Thus, it’s time to benchmark this arcade racer and see how it performs on the PC platform. Continue reading Need for Speed Hot Pursuit Remastered PC Performance Analysis
Aquanox Deep Descent PC Performance Analysis
Aquanox Deep Descent is a first-person underwater vehicle shooter that came out on the PC last month. Powered by Unreal Engine 4, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Aquanox Deep Descent PC Performance Analysis
Xuan-Yuan Sword VII PC Performance Analysis
Xuan-Yuan Sword VII is an Unreal Engine 4-powered single-player an action RPG that has been released on the PC. So, after taking a look at its DLSS 2.0 and Ray Tracing implementations, it’s time to benchmark this game on both AMD’s and NVIDIA’s GPUs. Continue reading Xuan-Yuan Sword VII PC Performance Analysis