Marvel’s Guardians of the Galaxy releases later today and NVIDIA has provided us with a review code for it. As such, and before publishing our PC Performance Analysis, we’ve decided to share some Ray Tracing and DLSS benchmarks. Continue reading Marvel’s Guardians of the Galaxy – Ray Tracing & DLSS Benchmarks
Category Archives: PC Performance Analyses
Crysis 3 Remastered PC Performance Analysis
Alongside Crysis Remastered and Crysis 2 Remastered, Crytek released a remastered version of Crysis 3. Powered by CRYENGINE, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Crysis 3 Remastered PC Performance Analysis
Crysis 2 Remastered PC Performance Analysis
Crytek has just released Crysis Trilogy, featuring the remasters of Crysis 2 and Crysis 3 (alongside the one for the first game). So, it’s time now to benchmark Crysis 2 Remastered and see how it performs on the PC platform. Continue reading Crysis 2 Remastered PC Performance Analysis
Alan Wake Remastered PC Performance Analysis
Remedy has released a remastered version of Alan Wake on current-gen platforms. Alan Wake Remastered uses the same engine that Remedy used in the original game, and not the Northlight Engine. As such, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Alan Wake Remastered PC Performance Analysis
Deathloop – NVIDIA DLSS vs AMD FSR Benchmarks & Comparisons
Arkane has released the first major update for Deathloop that adds support for NVIDIA DLSS on PC. As such, Deathloop is one of those games that support both NVIDIA’s DLSS and AMD’s FSR techs. So, we’ve decided to benchmark and compare these two upscaling techniques. Continue reading Deathloop – NVIDIA DLSS vs AMD FSR Benchmarks & Comparisons
The Riftbreaker PC Performance Analysis
EXOR Studios and Surefire Games have just released The Riftbreaker on PC. Powered by the Schmetterling 2.0 Engine, it’s time to benchmark it and see how it performs on the PC platform. Continue reading The Riftbreaker PC Performance Analysis
INDUSTRIA PC Performance Analysis
INDUSTRIA is a new surreal narrative first-person shooter by Bleakmill. Powered by Unreal Engine 4 and supporting both Ray Tracing and DLSS, it’s time to benchmark it and see how it performs on the PC platform. Continue reading INDUSTRIA PC Performance Analysis
Far Cry 6 PC Performance Analysis
Far Cry 6 releases tomorrow and Ubisoft has lifted its review embargo. Powered by the Dunia Engine, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Far Cry 6 PC Performance Analysis
Hot Wheels Unleashed PC Performance Analysis
Milestone has just released a new arcade racing game, Hot Wheels Unleashed, on PC. Powered by Unreal Engine 4, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Hot Wheels Unleashed PC Performance Analysis
Medieval Dynasty PC Performance Analysis
Medieval Dynasty has just left Early Access and has been fully released on PC. Powered by Unreal Engine 4, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Medieval Dynasty PC Performance Analysis