Category Archives: News

Tequila Works will remove the Denuvo anti-tamper tech from RiME once, and if, the game is cracked

RiME, a new single-player puzzle adventure game from Tequila Works, has just been released on the PC. However, this game – and like pretty much almost all the latest PC titles – is currently using the Denuvo anti-tamper tech. Still, Tequila Works reassured fans that it will remove this anti-tamper tech once, and if, the game is cracked. Continue reading Tequila Works will remove the Denuvo anti-tamper tech from RiME once, and if, the game is cracked

CEMU 1.8.0 fixes visual artifacts in Zelda: Breath of the Wild, improves visuals in Bayonetta 2

The team behind CEMU has released a new version of its amazing WiiU emulator. This version fixes the visual artifacts when using higher resolutions in The Legend of Zelda: Breath of the Wild and Donkey Kong Country: Tropical Freeze, and improves graphics in Bayonetta 2. Continue reading CEMU 1.8.0 fixes visual artifacts in Zelda: Breath of the Wild, improves visuals in Bayonetta 2

Far Cry 5 releases on February 27th, first official details & announcement trailer

Ubisoft has just officially revealed Far Cry 5. Far Cry 5 will take place in Hope County, Montana, in which players’ arrival incites the cult to violently seize control of the region. As such, players must rise up and spark the fires of resistance to liberate a besieged community. Continue reading Far Cry 5 releases on February 27th, first official details & announcement trailer

Need for Speed will be showcased at EA PLAY 2017 event

Electronic Arts has confirmed that the next Need for Speed game will be showcased at its EA PLAY 2017 event. Electronic Arts will kick off the event with its annual press conference at noon PT/3 p.m. ET/8 p.m. BST on June 10th (5AM AEST on June 11th), and we expect the first trailer of this new NFS game to be shown during this press conference. Continue reading Need for Speed will be showcased at EA PLAY 2017 event

Destiny 2 will use a hybrid of client-server and peer-to-peer technology

A lot of players were disappointed when Bungie’s PC lead David Shaw revealed that Destiny 2 would not be using dedicated servers on both consoles and PC. However, it appears that the game will not rely solely on a peer-to-peer network solution. According to Bungie, Destiny 2 will be using a hybrid of client-server and peer-to-peer technology. Continue reading Destiny 2 will use a hybrid of client-server and peer-to-peer technology