Category Archives: Articles

NVIDIA DLSS 3 is currently the only way to get constant 60fps in The Witcher 3 Next-Gen with Ray Tracing

As we’ve already reported, The Witcher 3 Next-Gen currently suffers from some awful CPU optimization issues. These CPU optimization issues surface when players enable the game’s Ray Tracing effects. And, due to these issues, there is currently no CPU that can run The Witcher 3 Next-Gen RT with constant 60fps. Continue reading NVIDIA DLSS 3 is currently the only way to get constant 60fps in The Witcher 3 Next-Gen with Ray Tracing

DSOGaming’s Best PC Game Graphics of 2022

2022 is almost over, so we’ve decided to share with you the games that amazed us with their graphics. The following games have the best graphics, and PC gamers can use them to impress their friends. Do note that we won’t be focusing on overall optimization here. The following list is also in random order. So, without further ado, here are the best PC game graphics of 2022. Continue reading DSOGaming’s Best PC Game Graphics of 2022

Here are the Worst Optimized PC Games of 2022

And it’s that time of the year. Before publishing our Top 10 Most Optimized PC Games of 2022 article, we’ve decided to share the worst ones. The following games really let us down (tech-wise), and we consider them to be the worst optimized games that came out on PC in 2022. Continue reading Here are the Worst Optimized PC Games of 2022

CRISIS CORE –FINAL FANTASY VII– REUNION does not require a high-end PC, but has shader compilation stutters

Square Enix has just released the remaster of the Final Fantasy 7 PSP game, CRISIS CORE –FINAL FANTASY VII– REUNION, on PC. CRISIS CORE –FINAL FANTASY VII– REUNION uses Unreal Engine 4 and as the title suggests, it has shader compilation stutters on PC. Continue reading CRISIS CORE –FINAL FANTASY VII– REUNION does not require a high-end PC, but has shader compilation stutters

Marvel’s Spider-Man: Miles Morales – Native 4K vs DLSS 2 vs DLSS 3 Benchmarks & Impressions

Sony has just released Marvel’s Spider-Man: Miles Morales on PC. Powered by Insomniac’s in-house engine, the game supports NVIDIA’s latest DLSS tech, DLSS 3, from the get-go. As such, we’ve decided to benchmark it and share our initial impressions. Continue reading Marvel’s Spider-Man: Miles Morales – Native 4K vs DLSS 2 vs DLSS 3 Benchmarks & Impressions

Destroy All Humans! 2 – Reprobed & WRC Generations – NVIDIA DLSS 3 benchmarks & impressions

Black Forest Games and KT Racing have released new patches for Destroy All Humans! 2 – Reprobed and WRC Generations that add support for NVIDIA’s new DLSS tech, DLSS 3. As such, we’ve decided to test, benchmark them, and share our overall impressions. Continue reading Destroy All Humans! 2 – Reprobed & WRC Generations – NVIDIA DLSS 3 benchmarks & impressions

Call of Duty: Modern Warfare 2 – NVIDIA DLSS 2 vs Intel XeSS vs AMD FSR 1.0 Benchmarks & Comparison Screenshots

As we’ve already reported, Call of Duty: Modern Warfare 2 will support NVIDIA DLSS 2, Intel XeSS and AMD FSR 1.0. Thus, we’ve decided to benchmark them and share some comparison screenshots. Continue reading Call of Duty: Modern Warfare 2 – NVIDIA DLSS 2 vs Intel XeSS vs AMD FSR 1.0 Benchmarks & Comparison Screenshots

Persona 5 Royal runs with more than 60fps in 8K/Max Settings on NVIDIA RTX 4090

SEGA and Atlus have finally released Persona 5 Royal on PC and, from the looks of it, the PC port is currently in a pretty solid state. This game originally came out on Playstation 4 in 2019 and its PC version can run with over 60fps at native 8K/Max Settings on an NVIDIA GeForce RTX 4090. Continue reading Persona 5 Royal runs with more than 60fps in 8K/Max Settings on NVIDIA RTX 4090