Category Archives: Articles

We’ve tried Lossless Scaling 3.0 with Multi Frame Generation

THS has released a brand new version of the Lossless Scaling program. Lossless Scaling 3.0 introduces a new version of the Lossless Scaling Frame Generation. LSFG 3 is built on a new, efficient architecture that introduces significant improvements in quality, performance, and latency. It also has support for Multi Frame tech, similar to what NVIDIA introduced with DLSS 4. As such, we’ve decided to test it in a number of games, and share our thoughts. Continue reading We’ve tried Lossless Scaling 3.0 with Multi Frame Generation →

AMD has chickened out at the last minute regarding RDNA 4, and I can’t stop laughing about it

A lot of PC gamers were expecting AMD to officially reveal its RDNA 4 GPUs during its keynote at CES 2025. However, it appears that the red team chickened out at the last minute. Nope. AMD did NOT reveal its RDNA 4 GPUs. Not only that but it has thrown all of its media partners under the bus. And you know what? I can’t stop laughing about it. Continue reading AMD has chickened out at the last minute regarding RDNA 4, and I can’t stop laughing about it →

Top 10 Most Optimized PC Games of 2024

And the time has come. Believe it or not, there were a lot of optimized PC games in 2024. And yes, some of them used Unreal Engine 5. Crazy, right? How can a UE5 game be on this list? Blasphemy I tell you. Continue reading Top 10 Most Optimized PC Games of 2024 →